#include "read_directory.h" #include namespace InputXSLT { FunctionReadDirectory::FunctionReadDirectory(const FilesystemContext& context): fs_context_(context), parser_() { } FunctionReadDirectory::FunctionReadDirectory(const FunctionReadDirectory& src): fs_context_(src.fs_context_), parser_() { } xalan::XObjectPtr FunctionReadDirectory::execute( xalan::XPathExecutionContext& executionContext, xalan::XalanNode* context, const xalan::Function::XObjectArgVectorType& arguments, const xalan::Locator* locator ) const { if ( arguments.size() != 1 ) { xalan::XPathExecutionContext::GetAndReleaseCachedString guard( executionContext ); this->generalError(executionContext, context, locator); } std::stringstream stream; stream << ""; this->fs_context_.iterate( arguments[0]->str(), [&stream](const boost::filesystem::path& p) { stream << "" << p.filename().string() << ""; }); stream << ""; return executionContext.getXObjectFactory().createNodeSet( this->parser_.parseXMLStream( xalan::XSLTInputSource(stream) ) ); } FunctionReadDirectory* FunctionReadDirectory::clone( xalan::MemoryManager& manager) const { return xalan::XalanCopyConstruct(manager, *this); } const xalan::XalanDOMString& FunctionReadDirectory::getError( xalan::XalanDOMString& result) const { result.assign("The read-directory() function expects one argument."); return result; } }