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tag namepattern/trivial (072ae2c4afce310ff8b20490f854062b55657976)
tag date2019-02-25 19:38:44 +0100
tagged byAdrian Kummerlaender
tagged objectcommit dbac2c0b87...
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Straight forward collide and stream
Basically no thoughts spent on optimization. Similar to the AB pattern by alternating two lattice buffers. Streaming is implemented as a distinct compute shader, i.e. a single simulation step traverses the whole lattice twice.