#include #include #include #include #include #include "src/vector.h" struct DataCell { double data[3][3]; inline double& get(int x, int y) { return data[1+x][1-y]; } inline double& get(Vector v) { return get(v[0], v[1]); } inline double get(int x, int y) const { return data[1+x][1-y]; } inline double get(Vector v) const { return get(v[0], v[1]); } }; using Velocity = Vector; using Force = Vector; using Density = double; constexpr DataCell weight{ 1./36., 1./9., 1./36., 1./9., 4./9., 1./9., 1./36., 1./9., 1./36 }; struct Cell : DataCell { void equilibrize(Density d, Velocity v) { for ( int i = -1; i <= 1; ++i ) { for ( int j = -1; j <= 1; ++j ) { get(i,j) = weight.get(i,j) * d * (1 + 3*v.comp(i,j) + 4.5*sq(v.comp(i,j)) - 1.5*sq(v.norm())); } } } double sum() const { return get(-1, 1) + get( 0, 1) + get( 1, 1) + get(-1, 0) + get( 0, 0) + get( 1, 0) + get(-1,-1) + get( 0,-1) + get( 1,-1); } Velocity velocity(Density d) const { return 1./d * Velocity{ get( 1, 0) - get(-1, 0) + get( 1, 1) - get(-1,-1) + get( 1,-1) - get(-1,1), get( 0, 1) - get( 0,-1) + get( 1, 1) - get(-1,-1) - get( 1,-1) + get(-1,1) }; } }; class CellBuffer { private: const std::size_t dim_x_; const std::size_t dim_y_; std::unique_ptr curr_; std::unique_ptr prev_; public: CellBuffer(std::size_t dimX, std::size_t dimY): dim_x_(dimX), dim_y_(dimY), curr_(new Cell[dimX*dimY]), prev_(new Cell[dimX*dimY]) { } void swap() { curr_.swap(prev_); } inline Cell& curr(std::size_t x, std::size_t y) { return curr_[y*dim_x_ + x]; } inline Cell& curr(Vector pos) { return curr(pos[0], pos[1]); } inline Cell& prev(std::size_t x, std::size_t y) { return prev_[y*dim_x_ + x]; } inline Cell& prev(Vector pos) { return prev(pos[0], pos[1]); } }; constexpr std::size_t dimX = 128; constexpr std::size_t dimY = 128; constexpr double lidVelocityX = 0.05; constexpr double reynolds = 1000; constexpr double nu = lidVelocityX * dimX / reynolds; constexpr double tau = 3*nu + 0.5; constexpr double omega = 1. / tau; CellBuffer pop(dimX, dimY); Density density [dimX][dimY]; Velocity velocity[dimX][dimY]; Force force [dimX][dimY]; void computeFluidCell(std::size_t x, std::size_t y) { // compute equilibrium Cell eq; eq.equilibrize(density[x][y], velocity[x][y]); // collide (BGK, relax towards equilibrium) & stream for ( int i = -1; i <= 1; ++i ) { for ( int j = -1; j <= 1; ++j ) { pop.curr(x+i,y+j).get(i,j) = pop.prev(x,y).get(i,j) + omega * (eq.get(i,j) - pop.prev(x,y).get(i,j)); } } } std::pair, Vector> neighbors(Vector v) { if ( v[0] == 0 ) { return { { -1, v[1] }, { 1, v[1] } }; } else if ( v[1] == 0 ) { return { { v[0], -1 }, { v[0], 1 } }; } else { return { { 0, v[1] }, { v[0], 0 } }; } } void computeWallCell(Vector cell, Vector normal) { const auto [neighborA, neighborB] = neighbors(normal); pop.curr(cell).get(neighborA) = pop.curr(cell-neighborA).get(-neighborA); pop.curr(cell).get(normal ) = pop.curr(cell-normal ).get(-normal ); pop.curr(cell).get(neighborB) = pop.curr(cell-neighborB).get(-neighborB); } void computeSimpleVelocityWallCell(Vector cell, Vector normal, double vX) { const auto [neighborA, neighborB] = neighbors(normal); pop.curr(cell).get(neighborA) = pop.curr(cell-neighborA).get(-neighborA) - 6 * weight.get( 1, 1) * density[cell[0]][cell[1]] * vX; pop.curr(cell).get(normal ) = pop.curr(cell-normal ).get(-normal ); pop.curr(cell).get(neighborB) = pop.curr(cell-neighborB).get(-neighborB) + 6 * weight.get(-1, 1) * density[cell[0]][cell[0]] * vX; } void computeZouHeVelocityWallCell(Vector cell, Vector normal, double vX) { const auto [neighborA, neighborB] = neighbors(normal); const double rho = pop.curr(cell-neighborA).get(-1,0) + pop.curr(cell-normal).get(0,0) + pop.curr(cell-neighborB).get(1,0) + 2.*( pop.curr(cell-neighborA).get(-neighborA) + pop.curr(cell-normal ).get(-normal ) + pop.curr(cell-neighborB).get(-neighborB) ); const double hor = pop.curr(cell-neighborA).get(-1,0) - pop.curr(cell-neighborB).get(1,0); pop.curr(cell).get(neighborA) = pop.curr(cell-neighborA).get(-neighborA) + 0.5*hor - 0.5*vX*rho; pop.curr(cell).get(normal ) = pop.curr(cell-normal ).get(-normal ); pop.curr(cell).get(neighborB) = pop.curr(cell-neighborB).get(-neighborB) - 0.5*hor + 0.5*vX*rho; } void computeLbmStep(std::size_t t) { pop.swap(); for ( std::size_t x = 1; x < dimX - 1; ++x ) { for ( std::size_t y = 1; y < dimY - 1; ++y ) { //if ( x <= 20 || x >= 40 || y <= 20 || y >= 80 ) { computeFluidCell(x, y); //} } } // obstacle /*{ for ( std::size_t x = 21; x < 40; ++x ) { computeWallCell(x, 80, { 0, 1}); computeWallCell(x, 20, { 0,-1}); } for ( std::size_t y = 21; y < 80; ++y ) { computeWallCell(40, y, { 1, 0}); computeWallCell(20, y, {-1, 0}); } computeWallCell(40, 80, { 1, 1}); computeWallCell(40, 20, { 1,-1}); computeWallCell(20, 80, {-1, 1}); computeWallCell(20, 20, {-1,-1}); }*/ // straight wall cell bounce back for ( std::size_t x = 2; x < dimX - 2; ++x ) { computeWallCell({x, 1}, { 0, 1}); computeZouHeVelocityWallCell({x, dimY-2}, { 0,-1}, lidVelocityX); } for ( std::size_t y = 2; y < dimY - 2; ++y ) { computeWallCell({1, y}, { 1, 0}); computeWallCell({dimX-2, y}, {-1, 0}); } // edge wall cell bounce back computeWallCell({1, 1 }, { 1, 1}); computeWallCell({1, dimY-2}, { 1,-1}); computeWallCell({dimX-2, 1 }, {-1, 1}); computeWallCell({dimX-2, dimY-2}, {-1,-1}); // update density, velocity field for ( std::size_t x = 0; x < dimX; ++x ) { for ( std::size_t y = 0; y < dimY; ++y ) { density[x][y] = pop.curr(x,y).sum(); velocity[x][y] = pop.curr(x,y).velocity(density[x][y]); } } } void init() { for ( std::size_t x = 0; x < dimX; ++x ) { for ( std::size_t y = 0; y < dimY; ++y ) { density[x][y] = 1.0; velocity[x][y] = { 0.0, 0.0 }; force[x][y] = { 0.0, 0.0 }; pop.curr(x,y).equilibrize(density[x][y], velocity[x][y]); pop.prev(x,y).equilibrize(density[x][y], velocity[x][y]); } } } void writeCurrentStateAsVTK(int time) { std::ofstream fout; fout.open(("result/data_t" + std::to_string(time) + ".vtk").c_str()); fout << "# vtk DataFile Version 3.0\n"; fout << "lbm_output\n"; fout << "ASCII\n"; fout << "DATASET RECTILINEAR_GRID\n"; fout << "DIMENSIONS " << dimX - 2 << " " << dimY - 2 << " 1" << "\n"; fout << "X_COORDINATES " << dimX - 2 << " float\n"; for( std::size_t x = 1; x < dimX - 1; ++x ) { fout << x << " "; } fout << "\nY_COORDINATES " << dimY - 2 << " float\n"; for( std::size_t y = 1; y < dimY - 1; ++y ) { fout << y << " "; } fout << "\nZ_COORDINATES " << 1 << " float\n"; fout << 0 << "\n"; fout << "POINT_DATA " << (dimX - 2) * (dimY - 2) << "\n"; fout << "VECTORS velocity float\n"; for ( std::size_t y = 1; y < dimY - 1; ++y ) { for ( std::size_t x = 1; x < dimX - 1; ++x ) { fout << velocity[x][y][0] << " " << velocity[x][y][1] << " 0\n"; } } fout << "SCALARS density float 1\n"; fout << "LOOKUP_TABLE default\n"; for ( std::size_t y = 1; y < dimY - 1; ++y ) { for ( std::size_t x = 1; x < dimX - 1; ++x ) { fout << density[x][y] << "\n"; } } fout.close(); } int main() { init(); std::cout << "u: " << lidVelocityX << std::endl; std::cout << "tau: " << tau << std::endl; for ( std::size_t t = 0; t < 20000; ++t ) { computeLbmStep(t); if ( t % 1000 == 0 ) { std::cout << "Writing " << t << "." << std::endl; writeCurrentStateAsVTK(t); } } }