#include "box_obstacle.h" #include "boundary_conditions.h" BoxObstacle::BoxObstacle(std::size_t lX, std::size_t lY, std::size_t uX, std::size_t uY): lower_x_(lX), lower_y_(lY), upper_x_(uX), upper_y_(uY) { } bool BoxObstacle::isInside(std::size_t x, std::size_t y) const { return x > lower_x_ && x < upper_x_ && y > lower_y_ && y < upper_y_; } void BoxObstacle::applyBoundary(DataCellBuffer& pop) const { for ( std::size_t x = lower_x_+1; x < upper_x_; ++x ) { computeWallCell(pop, {x, lower_y_}, { 0,-1}); computeWallCell(pop, {x, upper_y_}, { 0, 1}); } for ( std::size_t y = lower_y_+1; y < upper_y_; ++y ) { computeWallCell(pop, {lower_x_, y}, {-1, 0}); computeWallCell(pop, {upper_x_, y}, { 1, 0}); } computeWallCell(pop, {lower_x_, lower_y_}, {-1,-1}); computeWallCell(pop, {upper_x_, lower_y_}, { 1,-1}); computeWallCell(pop, {upper_x_, upper_y_}, { 1, 1}); computeWallCell(pop, {lower_x_, upper_y_}, {-1, 1}); }