__kernel void bounce_back_boundary(__global ${float_type}* f_next, __global ${float_type}* f_prev, unsigned int gid) { __global ${float_type}* preshifted_f_next = f_next + gid; __global ${float_type}* preshifted_f_prev = f_prev + gid; % for i, c_i in enumerate(descriptor.c): const ${float_type} f_curr_${i} = preshifted_f_prev[${layout.pop_offset(i) + layout.neighbor_offset(-c_i)}]; % endfor % for i, expr in enumerate(moments_subexpr): const ${float_type} ${expr[0]} = ${ccode(expr[1])}; % endfor % for i, expr in enumerate(moments_assignment): ${float_type} ${ccode(expr)} % endfor % for i, expr in enumerate(collision_subexpr): const ${float_type} ${expr[0]} = ${ccode(expr[1])}; % endfor % for i, expr in enumerate(collision_assignment): const ${float_type} ${ccode(expr)} % endfor % for i, c_i in enumerate(descriptor.c): preshifted_f_next[${layout.pop_offset(i)}] = f_next_${descriptor.c.index(-c_i)}; % endfor }