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authorAdrian Kummerlaender2019-04-17 21:18:11 +0200
committerAdrian Kummerlaender2019-04-17 21:18:11 +0200
commit9a48932e393b8bb714e5b7748f6498f4e2e2d233 (patch)
tree60fae3c9cdf74ea68a1808b2db3684698c2a7650 /src/shader/code/collide.glsl
parent303025eda4e10a0d962231c7b3349f8b9cb8cfa1 (diff)
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Pause lattice updates independently of UI
This way walls may be drawn without disrupting the active fluid flow even more than necessary.
Diffstat (limited to 'src/shader/code/collide.glsl')
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