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+# compustream
+
+…very basic D2Q9 BGK LBM on GPU via GLSL compute shaders and featuring mouse-based [interactivity](https://static.kummerlaender.eu/media/interactive_boltzmann_256.mp4).
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+For details see [Fun with compute shaders and fluid dynamics](https://blog.kummerlaender.eu/article/fun_with_compute_shaders_and_fluid_dynamics/).
+
+![Artfully amplified implosion](https://static.kummerlaender.eu/media/boltzstern_1.jpg)