diff options
Diffstat (limited to 'src/shader/code/stream.glsl')
-rw-r--r-- | src/shader/code/stream.glsl | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/src/shader/code/stream.glsl b/src/shader/code/stream.glsl index a8aec1d..59aed98 100644 --- a/src/shader/code/stream.glsl +++ b/src/shader/code/stream.glsl @@ -5,7 +5,7 @@ layout (local_size_x = 1, local_size_y = 1) in; layout (std430, binding=1) buffer bufferCollide { float collideCells[]; }; layout (std430, binding=2) buffer bufferStream { float streamCells[]; }; -layout (std430, binding=4) buffer bufferGeometry { int materialCells[]; }; +layout (std430, binding=3) buffer bufferFluid { float fluidCells[]; }; /// LBM constants @@ -24,6 +24,10 @@ uint indexOfLatticeCell(uint x, uint y) { return q*nX*y + q*x; } +uint indexOfFluidVertex(uint x, uint y) { + return 3*nX*y + 3*x; +} + /// Data access float get(uint x, uint y, int i, int j) { @@ -35,17 +39,8 @@ void set(uint x, uint y, int i, int j, float v) { } int getMaterial(uint x, uint y) { - return materialCells[nX*y + x]; -} - -/// Domain description - -bool isEndOfWorld(uint x, uint y) { - return x == 0 || x == nX-1 || y == 0 || y == nY-1; -} - -bool isOuterWall(uint x, uint y) { - return x == 1 || x == nX-2 || y == 1 || y == nY-2; + const uint idx = indexOfFluidVertex(x, y); + return int(fluidCells[idx + 2]); } /// Boundary conditions @@ -74,7 +69,7 @@ void main() { return; } - if ( material == 2 ) { + if ( material == 2 || material == 3 ) { bounceBack(x,y); } |