From f0b536ac93b3a9a49dfff8a7637f09b153a3b955 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Fri, 22 Feb 2019 21:49:07 +0100 Subject: Improvise interactive wall drawing Internal wall cells need to be disabled to prevent delayed propagation of the reflected populations. This is just quickly thrown together - both the visual drawing and the backend's material handling remain to be improved. --- src/buffer/vertex/material_buffer.cc | 51 ++++++++++++++++++++++++++++++++++++ src/buffer/vertex/material_buffer.h | 18 +++++++++++++ 2 files changed, 69 insertions(+) create mode 100644 src/buffer/vertex/material_buffer.cc create mode 100644 src/buffer/vertex/material_buffer.h (limited to 'src/buffer/vertex') diff --git a/src/buffer/vertex/material_buffer.cc b/src/buffer/vertex/material_buffer.cc new file mode 100644 index 0000000..82ccea2 --- /dev/null +++ b/src/buffer/vertex/material_buffer.cc @@ -0,0 +1,51 @@ +#include "material_buffer.h" + +#include + +MaterialBuffer::MaterialBuffer(GLuint nX, GLuint nY): + _nX(nX), _nY(nY) { + glGenVertexArrays(1, &_array); + glGenBuffers(1, &_buffer); + + glBindVertexArray(_array); + glBindBuffer(GL_ARRAY_BUFFER, _buffer); + + std::vector data(nX*nY, GLint{1}); + + for ( int x = 0; x < nX; ++x ) { + data[ 0*nX + x] = 0; + data[(nY-1)*nX + x] = 0; + } + for ( int y = 0; y < nY; ++y ) { + data[y*nX + 0] = 0; + data[y*nX + nX-1] = 0; + } + + for ( int x = 1; x < nX-1; ++x ) { + data[ 1*nX + x] = 2; + data[(nY-2)*nX + x] = 2; + } + for ( int y = 1; y < nY-1; ++y ) { + data[y*nX + 1] = 2; + data[y*nX + nX-2] = 2; + } + + glBufferData( + GL_ARRAY_BUFFER, + data.size() * sizeof(GLint), + data.data(), + GL_STATIC_DRAW + ); + + glEnableVertexAttribArray(0); + glVertexAttribPointer(0, 1, GL_INT, GL_FALSE, 0, nullptr); +} + +MaterialBuffer::~MaterialBuffer() { + glDeleteBuffers(1, &_buffer); + glDeleteVertexArrays(1, &_array); +} + +GLuint MaterialBuffer::getBuffer() const { + return _buffer; +} diff --git a/src/buffer/vertex/material_buffer.h b/src/buffer/vertex/material_buffer.h new file mode 100644 index 0000000..eccf008 --- /dev/null +++ b/src/buffer/vertex/material_buffer.h @@ -0,0 +1,18 @@ +#pragma once + +#include + +class MaterialBuffer { +private: + const GLuint _nX; + const GLuint _nY; + + GLuint _array; + GLuint _buffer; + +public: + MaterialBuffer(GLuint nX, GLuint nY); + ~MaterialBuffer(); + + GLuint getBuffer() const; +}; -- cgit v1.2.3