From 9779fd7484f7af6d10ae28ca3763c6d938c341e3 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Fri, 22 Feb 2019 22:24:30 +0100 Subject: Tidy up wall drawing and geometry initialization --- src/shader/code/vertex.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader/code/vertex.glsl') diff --git a/src/shader/code/vertex.glsl b/src/shader/code/vertex.glsl index 52d9403..69bbaef 100644 --- a/src/shader/code/vertex.glsl +++ b/src/shader/code/vertex.glsl @@ -10,7 +10,7 @@ out VS_OUT { uniform uint nX; uniform uint nY; -const float displayAmplifier = 50.0; +const float displayAmplifier = 10.0; float unit(float x) { return 1.0/(1.0+exp(-x)); -- cgit v1.2.3