From 1870b510acb351b5956402a21572835aa0d2dee0 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Wed, 20 Feb 2019 23:58:15 +0100 Subject: Tidy up streaming and bounce back boundary handling Introduce a inactive receive-only outer boundary to simplify streaming. Extract and generalize bounce back handling. Further work will require tracking cell _material_ to enable both easier definition and dynamic updating of the geometry. --- src/shader/code/collide.glsl | 18 +++++++++++++++++ src/shader/code/stream.glsl | 47 +++++++++++++++++++++++++++++--------------- 2 files changed, 49 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/shader/code/collide.glsl b/src/shader/code/collide.glsl index 23e98f9..cb950cb 100644 --- a/src/shader/code/collide.glsl +++ b/src/shader/code/collide.glsl @@ -110,6 +110,16 @@ float getExternalPressureInflux(uint x, uint y) { } } +/// Domain description + +bool isEndOfWorld(uint x, uint y) { + return x == 0 || x == nX-1 || y == 0 || y == nY-1; +} + +bool isOuterWall(uint x, uint y) { + return x == 1 || x == nX-2 || y == 1 || y == nY-2; +} + /// Actual collide kernel void main() { @@ -120,6 +130,14 @@ void main() { return; } + if ( isEndOfWorld(x,y) ) { + return; + } + + if ( isOuterWall(x,y) ) { + return; + } + const float d = max(getExternalPressureInflux(x,y), density(x,y)); const vec2 v = velocity(x,y,d); diff --git a/src/shader/code/stream.glsl b/src/shader/code/stream.glsl index 1a2abe3..345127d 100644 --- a/src/shader/code/stream.glsl +++ b/src/shader/code/stream.glsl @@ -33,6 +33,26 @@ void set(uint x, uint y, int i, int j, float v) { streamCells[indexOfLatticeCell(x,y) + indexOfDirection(i,j)] = v; } +/// Domain description + +bool isEndOfWorld(uint x, uint y) { + return x == 0 || x == nX-1 || y == 0 || y == nY-1; +} + +bool isOuterWall(uint x, uint y) { + return x == 1 || x == nX-2 || y == 1 || y == nY-2; +} + +/// Boundary conditions + +void bounceBack(uint x, uint y) { + for ( int i = -1; i <= 1; ++i ) { + for ( int j = -1; j <= 1; ++j ) { + set(x,y,i,j, get(x,y,(-1)*i,(-1)*j)); + } + } +} + /// Actual stream kernel void main() { @@ -43,22 +63,17 @@ void main() { return; } - if ( x != 0 && x != nX-1 && y != 0 && y != nY-1 ) { - for ( int i = -1; i <= 1; ++i ) { - for ( int j = -1; j <= 1; ++j ) { - set(x+i,y+j,i,j, get(x,y,i,j)); - } - } - } else { - // rudimentary bounce back boundary handling - for ( int i = -1; i <= 1; ++i ) { - for ( int j = -1; j <= 1; ++j ) { - if ( (x > 0 || i >= 0) && x+i <= nX-1 && (y > 0 || j >= 0) && y+j <= nY-1 ) { - set(x+i,y+j,i,j, get(x,y,i,j)); - } else { - set(x,y,i*(-1),j*(-1), get(x,y,i,j)); - } - } + if ( isEndOfWorld(x,y) ) { + return; + } + + if ( isOuterWall(x,y) ) { + bounceBack(x,y); + } + + for ( int i = -1; i <= 1; ++i ) { + for ( int j = -1; j <= 1; ++j ) { + set(x+i,y+j,i,j, get(x,y,i,j)); } } } -- cgit v1.2.3