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Diffstat (limited to 'src/buffer/vertex/texture_display_vertex_buffer.h')
-rw-r--r--src/buffer/vertex/texture_display_vertex_buffer.h48
1 files changed, 6 insertions, 42 deletions
diff --git a/src/buffer/vertex/texture_display_vertex_buffer.h b/src/buffer/vertex/texture_display_vertex_buffer.h
index 6d4eec2..6febb1e 100644
--- a/src/buffer/vertex/texture_display_vertex_buffer.h
+++ b/src/buffer/vertex/texture_display_vertex_buffer.h
@@ -2,6 +2,8 @@
#include <vector>
+#include <GL/glew.h>
+
class TextureDisplayVertexBuffer {
private:
const std::vector<GLfloat> _data;
@@ -10,48 +12,10 @@ private:
GLuint _buffer;
public:
- TextureDisplayVertexBuffer():
- _data{
- -1.f, 1.f, 0.f, 1.f,
- -1.f, -1.f, 0.f, 0.f,
- 1.f, -1.f, 1.f, 0.f,
-
- -1.f, 1.f, 0.f, 1.f,
- 1.f, -1.f, 1.f, 0.f,
- 1.f, 1.f, 1.f, 1.f
- } {
- glGenVertexArrays(1, &_array);
- glGenBuffers(1, &_buffer);
-
- glBindVertexArray(_array);
- glBindBuffer(GL_ARRAY_BUFFER, _buffer);
- glBufferData(
- GL_ARRAY_BUFFER,
- _data.size() * sizeof(GLfloat),
- _data.data(),
- GL_STATIC_DRAW
- );
-
- glEnableVertexAttribArray(0);
- glVertexAttribPointer(
- 0, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)0);
- glEnableVertexAttribArray(1);
- glVertexAttribPointer(
- 1, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)(2*sizeof(GLfloat)));
- }
-
- ~TextureDisplayVertexBuffer() {
- glDeleteBuffers(1, &_buffer);
- glDeleteVertexArrays(1, &_array);
- }
+ TextureDisplayVertexBuffer();
+ ~TextureDisplayVertexBuffer();
- void draw(const std::vector<GLuint>& textures) const {
- glBindVertexArray(_array);
- glBindTextures(textures[0], textures.size(), textures.data());
- glDrawArrays(GL_TRIANGLES, 0, 6);
- }
+ GLuint getBuffer() const;
- GLuint getBuffer() const {
- return _buffer;
- }
+ void draw(const std::vector<GLuint>& textures) const;
};