From 34052b51e00c939a35294d7085cadb5111484dd3 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Sat, 26 May 2018 13:20:47 +0200 Subject: Separate headers into compilation units --- src/buffer/frame/texture_framebuffer.h | 54 ++++++++-------------------------- 1 file changed, 12 insertions(+), 42 deletions(-) (limited to 'src/buffer/frame/texture_framebuffer.h') diff --git a/src/buffer/frame/texture_framebuffer.h b/src/buffer/frame/texture_framebuffer.h index 31153ff..f6b20e6 100644 --- a/src/buffer/frame/texture_framebuffer.h +++ b/src/buffer/frame/texture_framebuffer.h @@ -1,5 +1,9 @@ #pragma once +#include + +#include + class TextureFramebuffer { private: GLuint _id; @@ -11,52 +15,18 @@ public: struct Guard { const GLuint _id; - Guard(GLuint id): _id(id) { - glBindFramebuffer(GL_FRAMEBUFFER, _id); - } - ~Guard() { - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } + Guard(GLuint id); + ~Guard(); }; - Guard use() const { - return Guard(_id); - } - - TextureFramebuffer(std::size_t width, std::size_t height) { - glGenFramebuffers(1, &_id); - - auto guard = use(); - - glGenTextures(1, &_texture); - glBindTexture(GL_TEXTURE_2D, _texture); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, (void*)0); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, _texture, 0); - - if ( glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE ) { - _good = true; - } - } - - ~TextureFramebuffer() { - glDeleteFramebuffers(1, &_id); - } + Guard use() const; - bool isGood() const { - return _good; - } + TextureFramebuffer(std::size_t width, std::size_t height); + ~TextureFramebuffer(); - void resize(std::size_t width, std::size_t height) const { - auto guard = use(); + bool isGood() const; - glViewport(0, 0, width, height); - glBindTexture(GL_TEXTURE_2D, _texture); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, (void*)0); - } + void resize(std::size_t width, std::size_t height) const; - GLuint getTexture() const { - return _texture; - } + GLuint getTexture() const; }; -- cgit v1.2.3