From 34052b51e00c939a35294d7085cadb5111484dd3 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Sat, 26 May 2018 13:20:47 +0200 Subject: Separate headers into compilation units --- src/buffer/vertex/texture_display_vertex_buffer.cc | 46 ++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 src/buffer/vertex/texture_display_vertex_buffer.cc (limited to 'src/buffer/vertex/texture_display_vertex_buffer.cc') diff --git a/src/buffer/vertex/texture_display_vertex_buffer.cc b/src/buffer/vertex/texture_display_vertex_buffer.cc new file mode 100644 index 0000000..005ea76 --- /dev/null +++ b/src/buffer/vertex/texture_display_vertex_buffer.cc @@ -0,0 +1,46 @@ +#include "texture_display_vertex_buffer.h" + +TextureDisplayVertexBuffer::TextureDisplayVertexBuffer(): + _data{ + -1.f, 1.f, 0.f, 1.f, + -1.f, -1.f, 0.f, 0.f, + 1.f, -1.f, 1.f, 0.f, + + -1.f, 1.f, 0.f, 1.f, + 1.f, -1.f, 1.f, 0.f, + 1.f, 1.f, 1.f, 1.f + } { + glGenVertexArrays(1, &_array); + glGenBuffers(1, &_buffer); + + glBindVertexArray(_array); + glBindBuffer(GL_ARRAY_BUFFER, _buffer); + glBufferData( + GL_ARRAY_BUFFER, + _data.size() * sizeof(GLfloat), + _data.data(), + GL_STATIC_DRAW + ); + + glEnableVertexAttribArray(0); + glVertexAttribPointer( + 0, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)0); + glEnableVertexAttribArray(1); + glVertexAttribPointer( + 1, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)(2*sizeof(GLfloat))); +} + +TextureDisplayVertexBuffer::~TextureDisplayVertexBuffer() { + glDeleteBuffers(1, &_buffer); + glDeleteVertexArrays(1, &_array); +} + +GLuint TextureDisplayVertexBuffer::getBuffer() const { + return _buffer; +} + +void TextureDisplayVertexBuffer::draw(const std::vector& textures) const { + glBindVertexArray(_array); + glBindTextures(textures[0], textures.size(), textures.data()); + glDrawArrays(GL_TRIANGLES, 0, 6); +} -- cgit v1.2.3