From 617fec827652d216e2d1e5015f816c4400655d73 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 21 May 2018 21:16:56 +0200 Subject: Abstract texture display buffer, shader --- src/shader/display_fragment.glsl | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 src/shader/display_fragment.glsl (limited to 'src/shader/display_fragment.glsl') diff --git a/src/shader/display_fragment.glsl b/src/shader/display_fragment.glsl new file mode 100644 index 0000000..8b98ce1 --- /dev/null +++ b/src/shader/display_fragment.glsl @@ -0,0 +1,11 @@ +static const std::string DISPLAY_FRAGMENT_SHADER_CODE = R"( +#version 330 core + +out vec4 FragColor; +in vec2 TexCoords; +uniform sampler2D screen_texture; + +void main() { + FragColor = texture(screen_texture, TexCoords); +} +)"; -- cgit v1.2.3