From 3995a7e1399d4cb71fb761015cc069597863d10a Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Sun, 20 May 2018 14:22:38 +0200 Subject: Extract shader code --- src/shader/vertex.glsl | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 src/shader/vertex.glsl (limited to 'src/shader/vertex.glsl') diff --git a/src/shader/vertex.glsl b/src/shader/vertex.glsl new file mode 100644 index 0000000..8ab6ccb --- /dev/null +++ b/src/shader/vertex.glsl @@ -0,0 +1,8 @@ +static const std::string VERTEX_SHADER_CODE = R"( +uniform mat4 MVP; + +void main() { + gl_Position = MVP * vec4(gl_Vertex.xy, 0.0, 1.0); + gl_FrontColor = vec4(max(1. - gl_Vertex.z/5., 0.1), 0., 0., 0.); +} +)"; -- cgit v1.2.3