From 617fec827652d216e2d1e5015f816c4400655d73 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 21 May 2018 21:16:56 +0200 Subject: Abstract texture display buffer, shader --- src/texture_display_buffer.h | 59 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/texture_display_buffer.h (limited to 'src/texture_display_buffer.h') diff --git a/src/texture_display_buffer.h b/src/texture_display_buffer.h new file mode 100644 index 0000000..530b99d --- /dev/null +++ b/src/texture_display_buffer.h @@ -0,0 +1,59 @@ +#pragma once + +#include + +class TextureDisplayBuffer { +private: + const std::vector _data; + + GLuint _texture; + GLuint _array; + GLuint _buffer; + +public: + TextureDisplayBuffer(GLuint texture): + _data{ + -1.f, 1.f, 0.f, 1.f, + -1.f, -1.f, 0.f, 0.f, + 1.f, -1.f, 1.f, 0.f, + + -1.f, 1.f, 0.f, 1.f, + 1.f, -1.f, 1.f, 0.f, + 1.f, 1.f, 1.f, 1.f + }, + _texture(texture) { + glGenVertexArrays(1, &_array); + glGenBuffers(1, &_buffer); + + glBindVertexArray(_array); + glBindBuffer(GL_ARRAY_BUFFER, _buffer); + glBufferData( + GL_ARRAY_BUFFER, + _data.size() * sizeof(GLfloat), + _data.data(), + GL_STATIC_DRAW + ); + + glEnableVertexAttribArray(0); + glVertexAttribPointer( + 0, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)0); + glEnableVertexAttribArray(1); + glVertexAttribPointer( + 1, 2, GL_FLOAT, GL_FALSE, 4*sizeof(GLfloat), (void*)(2*sizeof(GLfloat))); + } + + ~TextureDisplayBuffer() { + glDeleteBuffers(1, &_buffer); + glDeleteVertexArrays(1, &_array); + } + + void draw() const { + glBindVertexArray(_array); + glBindTexture(GL_TEXTURE_2D, _texture); + glDrawArrays(GL_TRIANGLES, 0, 6); + } + + GLuint getBuffer() const { + return _buffer; + } +}; -- cgit v1.2.3