From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/boundary/momentaOnBoundaries3D.hh | 300 ++++++++++++++++++++++++++++++++++
1 file changed, 300 insertions(+)
create mode 100644 src/boundary/momentaOnBoundaries3D.hh
(limited to 'src/boundary/momentaOnBoundaries3D.hh')
diff --git a/src/boundary/momentaOnBoundaries3D.hh b/src/boundary/momentaOnBoundaries3D.hh
new file mode 100644
index 0000000..99102f2
--- /dev/null
+++ b/src/boundary/momentaOnBoundaries3D.hh
@@ -0,0 +1,300 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2006, 2007 Jonas Latt
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+/** \file
+ * Local boundary cell 3D dynamics -- generic implementation.
+ */
+#ifndef MOMENTA_ON_BOUNDARIES_3D_HH
+#define MOMENTA_ON_BOUNDARIES_3D_HH
+
+#include "momentaOnBoundaries3D.h"
+#include "dynamics/lbHelpers.h"
+#include "dynamics/firstOrderLbHelpers.h"
+
+namespace olb {
+
+////////////////////// Class InnerEdgeVelBM3D ///////////////
+
+template
+InnerEdgeVelBM3D::
+InnerEdgeVelBM3D()
+{
+ for (int iD=0; iD
+InnerEdgeVelBM3D::
+InnerEdgeVelBM3D(const T u_[DESCRIPTOR::d])
+{
+ for (int iD=0; iD
+T InnerEdgeVelBM3D::computeRho (
+ Cell const& cell ) const
+{
+ T rho1 = velocityBMRho(cell, _u);
+ T rho2 = velocityBMRho(cell, _u);
+ return (rho1 + rho2) / (T)2;
+}
+
+template
+void InnerEdgeVelBM3D::computeU (
+ Cell const& cell,
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::computeJ (
+ Cell const& cell,
+ T j[DESCRIPTOR::d] ) const
+{
+ T rho = computeRho(cell);
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::computeU (
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::defineRho (
+ Cell& cell, T rho )
+{ }
+
+template
+void InnerEdgeVelBM3D::defineU (
+ Cell& cell,
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::defineU (
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::
+defineAllMomenta (
+ Cell& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ const T pi[util::TensorVal::n] )
+{
+ for (int iD=0; iD
+void InnerEdgeVelBM3D::
+computeStress (
+ Cell const& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ T pi[util::TensorVal::n] ) const
+{
+ typedef lbHelpers lbH;
+
+ T uSqr = util::normSqr(u);
+
+ Cell newCell(cell);
+ for (int iPop=0; iPop(iPop,direction1) == -normal1) &&
+ (descriptors::c(iPop,direction2) == -normal2) ) {
+ int opp = util::opposite(iPop);
+ newCell[iPop] = newCell[opp]
+ - lbH::equilibrium(opp, rho, u, uSqr)
+ + lbH::equilibrium(iPop, rho, u, uSqr);
+ }
+ }
+ lbH::computeStress(newCell, rho, u, pi);
+}
+
+
+////////////////////// Class InnerCornerVelBM3D ///////////////
+
+template
+InnerCornerVelBM3D::InnerCornerVelBM3D()
+{
+ for (int iD=0; iD
+InnerCornerVelBM3D::InnerCornerVelBM3D (
+ const T u_[DESCRIPTOR::d])
+{
+ for (int iD=0; iD
+T InnerCornerVelBM3D::computeRho (
+ Cell const& cell ) const
+{
+ T rhoX = velocityBMRho(cell, _u);
+ T rhoY = velocityBMRho(cell, _u);
+ T rhoZ = velocityBMRho(cell, _u);
+ return (rhoX + rhoY + rhoZ) / (T)3;
+}
+
+template
+void InnerCornerVelBM3D::computeU (
+ Cell const& cell,
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD
+void InnerCornerVelBM3D::computeJ (
+ Cell const& cell,
+ T j[DESCRIPTOR::d] ) const
+{
+ T rho = computeRho(cell);
+ for (int iD=0; iD
+void InnerCornerVelBM3D::computeU (
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD
+void InnerCornerVelBM3D::defineRho (
+ Cell& cell, T rho )
+{ }
+
+template
+void InnerCornerVelBM3D::defineU (
+ Cell& cell,
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD
+void InnerCornerVelBM3D::defineU (
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD
+void InnerCornerVelBM3D::defineAllMomenta (
+ Cell& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ const T pi[util::TensorVal::n] )
+{
+ for (int iD=0; iD
+void InnerCornerVelBM3D::computeStress (
+ Cell const& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ T pi[util::TensorVal::n] ) const
+{
+ typedef lbHelpers lbH;
+ Cell newCell(cell);
+ int v[DESCRIPTOR::d] = { -normalX, -normalY, -normalZ };
+ int unknownF = util::findVelocity(v);
+
+ if (unknownF != DESCRIPTOR::q) {
+ int oppositeF = util::opposite(unknownF);
+
+ T uSqr = util::normSqr(u);
+
+ newCell[unknownF] = newCell[oppositeF]
+ - lbH::equilibrium(oppositeF, rho, u, uSqr)
+ + lbH::equilibrium(unknownF, rho, u, uSqr);
+ }
+
+ lbH::computeStress(newCell, rho, u, pi);
+}
+
+
+
+} // namespace olb
+
+#endif
--
cgit v1.2.3