From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/boundary/offBoundaryCondition3D.hh | 166 +++++++++++++++++++++++++++++++++
1 file changed, 166 insertions(+)
create mode 100644 src/boundary/offBoundaryCondition3D.hh
(limited to 'src/boundary/offBoundaryCondition3D.hh')
diff --git a/src/boundary/offBoundaryCondition3D.hh b/src/boundary/offBoundaryCondition3D.hh
new file mode 100644
index 0000000..83d3a36
--- /dev/null
+++ b/src/boundary/offBoundaryCondition3D.hh
@@ -0,0 +1,166 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2012 Jonas Kratzke, Mathias J. Krause
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+/** \file
+ * A helper for initialising 3D boundaries -- generic implementation.
+ */
+#ifndef OFF_BOUNDARY_CONDITION_3D_HH
+#define OFF_BOUNDARY_CONDITION_3D_HH
+
+#include "offBoundaryCondition3D.h"
+#include "offBoundaryInstantiator3D.h"
+#include "offBoundaryPostProcessors3D.h"
+#include "functors/lattice/indicator/blockIndicatorF3D.h"
+
+namespace olb {
+
+/**
+* Boundary Managers provide specific Boundary Processors by creating them
+*/
+
+template
+class BouzidiBoundaryManager3D {
+public:
+
+ static PostProcessorGenerator3D*
+ getOnePointZeroVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist);
+ static PostProcessorGenerator3D*
+ getTwoPointZeroVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist);
+ static PostProcessorGenerator3D*
+ getOnePointVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist);
+ static PostProcessorGenerator3D*
+ getTwoPointVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist);
+ static Dynamics*
+ getOffDynamics(T location[DESCRIPTOR::d]);
+ static Dynamics*
+ getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q]);
+};
+
+////////// BouzidiBoundaryManager3D /////////////////////////////////////////
+
+template
+PostProcessorGenerator3D*
+BouzidiBoundaryManager3D::
+getOnePointZeroVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist)
+{
+ return new ZeroVelocityBounceBackPostProcessorGenerator3D
+ (x, y, z, iPop, dist);
+}
+
+template
+PostProcessorGenerator3D*
+BouzidiBoundaryManager3D::
+getTwoPointZeroVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist)
+{
+ return new ZeroVelocityBouzidiLinearPostProcessorGenerator3D
+ (x, y, z, iPop, dist);
+}
+
+template
+PostProcessorGenerator3D*
+BouzidiBoundaryManager3D::
+getOnePointVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist)
+{
+ return new VelocityBounceBackPostProcessorGenerator3D
+ (x, y, z, iPop, dist);
+}
+
+template
+PostProcessorGenerator3D*
+BouzidiBoundaryManager3D::
+getTwoPointVelocityBoundaryProcessor(int x, int y, int z, int iPop, T dist)
+{
+ return new VelocityBouzidiLinearPostProcessorGenerator3D
+ (x, y, z, iPop, dist);
+}
+
+template
+Dynamics*
+BouzidiBoundaryManager3D::
+getOffDynamics(T location[DESCRIPTOR::d])
+{
+ return new OffDynamics(location);
+}
+
+template
+Dynamics*
+BouzidiBoundaryManager3D::
+getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q])
+{
+ return new OffDynamics(location, distances);
+}
+
+////////// Convenience wrappers for boundary functions ////////////////////////
+
+template
+void OffLatticeBoundaryCondition3D::addOffDynamics(
+ BlockGeometryStructure3D& blockGeometryStructure, int material)
+{
+ BlockIndicatorMaterial3D indicator(blockGeometryStructure, material);
+ addOffDynamics(indicator);
+}
+
+template
+void OffLatticeBoundaryCondition3D::addZeroVelocityBoundary(
+ BlockGeometryStructure3D& blockGeometryStructure, int material,
+ IndicatorF3D& geometryIndicator, std::vector bulkMaterials)
+{
+ BlockIndicatorMaterial3D bulkIndicator(blockGeometryStructure, bulkMaterials);
+ BlockIndicatorMaterial3D boundaryIndicator(blockGeometryStructure, material);
+ addZeroVelocityBoundary(boundaryIndicator, bulkIndicator, geometryIndicator);
+}
+
+template
+void OffLatticeBoundaryCondition3D::addVelocityBoundary(
+ BlockGeometryStructure3D& blockGeometryStructure, int material,
+ IndicatorF3D& geometryIndicator, std::vector bulkMaterials)
+{
+ BlockIndicatorMaterial3D boundaryIndicator(blockGeometryStructure, material);
+ BlockIndicatorMaterial3D bulkIndicator(blockGeometryStructure, bulkMaterials);
+ addVelocityBoundary(boundaryIndicator, bulkIndicator, geometryIndicator);
+}
+
+template
+void OffLatticeBoundaryCondition3D::defineU(
+ BlockGeometryStructure3D& blockGeometryStructure, int material,
+ AnalyticalF3D& u, std::vector bulkMaterials)
+{
+ BlockIndicatorMaterial3D indicator(blockGeometryStructure, material);
+ BlockIndicatorMaterial3D bulkIndicator(blockGeometryStructure, bulkMaterials);
+ defineU(indicator, bulkIndicator, u);
+}
+
+////////// Factory functions //////////////////////////////////////////////////
+
+template
+OffLatticeBoundaryCondition3D*
+createBouzidiBoundaryCondition3D(BlockLatticeStructure3D& block)
+{
+ return new OffBoundaryConditionInstantiator3D <
+ T, DESCRIPTOR,
+ BouzidiBoundaryManager3D > (block);
+}
+
+} // namespace olb
+
+#endif
--
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