From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/functors/lattice/blockAverage3D.hh | 59 ++++++++++++++++++++++++++++++++++
1 file changed, 59 insertions(+)
create mode 100644 src/functors/lattice/blockAverage3D.hh
(limited to 'src/functors/lattice/blockAverage3D.hh')
diff --git a/src/functors/lattice/blockAverage3D.hh b/src/functors/lattice/blockAverage3D.hh
new file mode 100644
index 0000000..c49ef19
--- /dev/null
+++ b/src/functors/lattice/blockAverage3D.hh
@@ -0,0 +1,59 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) Adrian Kummerlaender
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef BLOCK_AVERAGE_3D_HH
+#define BLOCK_AVERAGE_3D_HH
+
+#include "blockAverage3D.h"
+
+namespace olb {
+
+
+template
+BlockAverage3D::BlockAverage3D(BlockF3D& f,
+ BlockIndicatorF3D& indicatorF)
+ : BlockSum3D(f, indicatorF)
+{
+ this->getName() = "BlockAverage("+f.getName()+")";
+}
+
+template
+bool BlockAverage3D::operator() (W output[], const int input[])
+{
+ for (int i = 0; i < this->getTargetDim(); ++i) {
+ output[i] = W(0);
+ }
+
+ const bool result = BlockSum3D::operator()(output, input);
+
+ for (int i = 0; i < this->getTargetDim()-1; ++i) {
+ output[i] /= output[this->getTargetDim()-1];
+ }
+
+ return result;
+}
+
+
+}
+
+#endif
--
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