From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/functors/lattice/blockBaseF3D.h | 204 ++++++++++++++++++++++++++++++++++++
1 file changed, 204 insertions(+)
create mode 100644 src/functors/lattice/blockBaseF3D.h
(limited to 'src/functors/lattice/blockBaseF3D.h')
diff --git a/src/functors/lattice/blockBaseF3D.h b/src/functors/lattice/blockBaseF3D.h
new file mode 100644
index 0000000..d64ff50
--- /dev/null
+++ b/src/functors/lattice/blockBaseF3D.h
@@ -0,0 +1,204 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2012 Lukas Baron, Mathias J. Krause, Albert Mink
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef BLOCK_BASE_F_3D_H
+#define BLOCK_BASE_F_3D_H
+
+#include "functors/genericF.h"
+#include "core/blockData3D.h"
+#include "core/blockStructure3D.h"
+#include "core/blockLatticeStructure3D.h"
+#include "core/unitConverter.h"
+
+#include
+
+/** Note: Throughout the whole source code directory genericFunctions, the
+ * template parameters for i/o dimensions are:
+ * F: S^m -> T^n (S=source, T=target)
+ */
+
+namespace olb {
+
+
+/// represents all functors that operate on a cuboid in general, mother class of BlockLatticeF, ..
+template
+class BlockF3D : public GenericF {
+protected:
+ BlockF3D(BlockStructure3D& blockStructure, int targetDim);
+ BlockStructure3D& _blockStructure;
+public:
+ /// virtual destructor for defined behaviour
+ ~BlockF3D() override {};
+ virtual BlockStructure3D& getBlockStructure() const;
+
+ std::vector getMinValue();
+ std::vector getMaxValue();
+
+ BlockF3D& operator-(BlockF3D& rhs);
+ BlockF3D& operator+(BlockF3D& rhs);
+ BlockF3D& operator*(BlockF3D& rhs);
+ BlockF3D& operator/(BlockF3D& rhs);
+};
+
+/// BlockDataF3D can store data of any BlockFunctor3D
+template
+class BlockDataF3D : public BlockF3D {
+protected:
+ BlockDataF3D(int nx, int ny, int nz, int size=1);
+
+ std::unique_ptr> _blockDataStorage;
+ BlockData3D& _blockData;
+public:
+ /// Constructor
+ BlockDataF3D(BlockData3D& blockData);
+ /// to store functor data, constuctor creates _blockData with functor data
+ BlockDataF3D(BlockF3D& f);
+ /// returns _blockData
+ BlockData3D& getBlockData();
+ /// access to _blockData via its get()
+ bool operator() (BaseType output[], const int input[]) override;
+};
+
+/// Overlap-aware version of BlockDataF3D for usage in SuperDataF3D
+template
+class BlockDataViewF3D : public BlockDataF3D {
+private:
+ const int _overlap;
+public:
+ BlockDataViewF3D(BlockData3D& blockData, int overlap);
+ /// access to _blockData shifted by overlap
+ bool operator() (BaseType output[], const int input[]) override;
+};
+
+/// identity functor
+template
+class BlockIdentity3D final : public BlockF3D {
+protected:
+ BlockF3D& _f;
+public:
+ BlockIdentity3D(BlockF3D& f);
+ // access operator should not delete f, since f still has the identity as child
+ bool operator() (T output[], const int input[]) override;
+};
+
+/// functor to extract one component
+template
+class BlockExtractComponentF3D : public BlockF3D {
+protected:
+ BlockF3D& _f;
+ int _extractDim;
+public:
+ BlockExtractComponentF3D(BlockF3D& f, int extractDim);
+ int getExtractDim();
+ bool operator() (T output[], const int input[]);
+};
+
+/// functor to extract one component inside an indicator
+template
+class BlockExtractComponentIndicatorF3D : public BlockExtractComponentF3D {
+protected:
+ BlockIndicatorF3D& _indicatorF;
+public:
+ BlockExtractComponentIndicatorF3D(BlockF3D& f, int extractDim,
+ BlockIndicatorF3D& indicatorF);
+ bool operator() (T output[], const int input[]) override;
+};
+
+/// functor to extract data inside an indicator
+template
+class BlockExtractIndicatorF3D : public BlockF3D {
+protected:
+ BlockF3D& _f;
+ BlockIndicatorF3D& _indicatorF;
+public:
+ BlockExtractIndicatorF3D(BlockF3D& f,
+ BlockIndicatorF3D& indicatorF);
+ bool operator() (T output[], const int input[]);
+};
+
+/// functor to extract one component
+template
+class BlockDotProductF3D : public BlockF3D {
+protected:
+ BlockF3D& _f;
+ T _vector[];
+public:
+ BlockDotProductF3D(BlockF3D& f, T vector[]);
+ bool operator() (T output[], const int input[]);
+};
+
+
+/// represents all functors that operate on a DESCRIPTOR in general, e.g. getVelocity(), getForce(), getPressure()
+template
+class BlockLatticeF3D : public BlockF3D {
+protected:
+ BlockLatticeF3D(BlockLatticeStructure3D& blockLattice, int targetDim);
+ BlockLatticeStructure3D& _blockLattice;
+public:
+ /// Copy Constructor
+ //BlockLatticeF3D(BlockLatticeF3D const& rhs);
+ /// Assignment Operator
+ //BlockLatticeF3D& operator=(BlockLatticeF3D const& rhs);
+
+ BlockLatticeStructure3D& getBlockLattice();
+};
+
+
+/// identity functor
+template
+class BlockLatticeIdentity3D final : public BlockLatticeF3D {
+protected:
+ BlockLatticeF3D& _f;
+public:
+ BlockLatticeIdentity3D(BlockLatticeF3D& f);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(), physForce(), physPressure()
+template
+class BlockLatticePhysF3D : public BlockLatticeF3D {
+protected:
+ const UnitConverter& _converter;
+ BlockLatticePhysF3D(BlockLatticeStructure3D& blockLattice,
+ const UnitConverter& converter, int targetDim);
+public:
+ /// Copy Constructor
+ //BlockLatticePhysF3D(BlockLatticePhysF3D const& rhs);
+ /// Assignment Operator
+ //BlockLatticePhysF3D& operator=(BlockLatticePhysF3D const& rhs);
+};
+
+/// represents all thermal functors that operate on a DESCRIPTOR with output in Phys, e.g. physTemperature(), physHeatFlux()
+template
+class BlockLatticeThermalPhysF3D : public BlockLatticeF3D {
+protected:
+ BlockLatticeThermalPhysF3D(BlockLatticeStructure3D& blockLattice,
+ const ThermalUnitConverter& converter, int targetDim);
+ const ThermalUnitConverter& _converter;
+};
+
+
+} // end namespace olb
+
+#endif
--
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