From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 24 Jun 2019 14:43:36 +0200 Subject: Initialize at openlb-1-3 --- src/functors/lattice/blockBaseF3D.h | 204 ++++++++++++++++++++++++++++++++++++ 1 file changed, 204 insertions(+) create mode 100644 src/functors/lattice/blockBaseF3D.h (limited to 'src/functors/lattice/blockBaseF3D.h') diff --git a/src/functors/lattice/blockBaseF3D.h b/src/functors/lattice/blockBaseF3D.h new file mode 100644 index 0000000..d64ff50 --- /dev/null +++ b/src/functors/lattice/blockBaseF3D.h @@ -0,0 +1,204 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2012 Lukas Baron, Mathias J. Krause, Albert Mink + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef BLOCK_BASE_F_3D_H +#define BLOCK_BASE_F_3D_H + +#include "functors/genericF.h" +#include "core/blockData3D.h" +#include "core/blockStructure3D.h" +#include "core/blockLatticeStructure3D.h" +#include "core/unitConverter.h" + +#include + +/** Note: Throughout the whole source code directory genericFunctions, the + * template parameters for i/o dimensions are: + * F: S^m -> T^n (S=source, T=target) + */ + +namespace olb { + + +/// represents all functors that operate on a cuboid in general, mother class of BlockLatticeF, .. +template +class BlockF3D : public GenericF { +protected: + BlockF3D(BlockStructure3D& blockStructure, int targetDim); + BlockStructure3D& _blockStructure; +public: + /// virtual destructor for defined behaviour + ~BlockF3D() override {}; + virtual BlockStructure3D& getBlockStructure() const; + + std::vector getMinValue(); + std::vector getMaxValue(); + + BlockF3D& operator-(BlockF3D& rhs); + BlockF3D& operator+(BlockF3D& rhs); + BlockF3D& operator*(BlockF3D& rhs); + BlockF3D& operator/(BlockF3D& rhs); +}; + +/// BlockDataF3D can store data of any BlockFunctor3D +template +class BlockDataF3D : public BlockF3D { +protected: + BlockDataF3D(int nx, int ny, int nz, int size=1); + + std::unique_ptr> _blockDataStorage; + BlockData3D& _blockData; +public: + /// Constructor + BlockDataF3D(BlockData3D& blockData); + /// to store functor data, constuctor creates _blockData with functor data + BlockDataF3D(BlockF3D& f); + /// returns _blockData + BlockData3D& getBlockData(); + /// access to _blockData via its get() + bool operator() (BaseType output[], const int input[]) override; +}; + +/// Overlap-aware version of BlockDataF3D for usage in SuperDataF3D +template +class BlockDataViewF3D : public BlockDataF3D { +private: + const int _overlap; +public: + BlockDataViewF3D(BlockData3D& blockData, int overlap); + /// access to _blockData shifted by overlap + bool operator() (BaseType output[], const int input[]) override; +}; + +/// identity functor +template +class BlockIdentity3D final : public BlockF3D { +protected: + BlockF3D& _f; +public: + BlockIdentity3D(BlockF3D& f); + // access operator should not delete f, since f still has the identity as child + bool operator() (T output[], const int input[]) override; +}; + +/// functor to extract one component +template +class BlockExtractComponentF3D : public BlockF3D { +protected: + BlockF3D& _f; + int _extractDim; +public: + BlockExtractComponentF3D(BlockF3D& f, int extractDim); + int getExtractDim(); + bool operator() (T output[], const int input[]); +}; + +/// functor to extract one component inside an indicator +template +class BlockExtractComponentIndicatorF3D : public BlockExtractComponentF3D { +protected: + BlockIndicatorF3D& _indicatorF; +public: + BlockExtractComponentIndicatorF3D(BlockF3D& f, int extractDim, + BlockIndicatorF3D& indicatorF); + bool operator() (T output[], const int input[]) override; +}; + +/// functor to extract data inside an indicator +template +class BlockExtractIndicatorF3D : public BlockF3D { +protected: + BlockF3D& _f; + BlockIndicatorF3D& _indicatorF; +public: + BlockExtractIndicatorF3D(BlockF3D& f, + BlockIndicatorF3D& indicatorF); + bool operator() (T output[], const int input[]); +}; + +/// functor to extract one component +template +class BlockDotProductF3D : public BlockF3D { +protected: + BlockF3D& _f; + T _vector[]; +public: + BlockDotProductF3D(BlockF3D& f, T vector[]); + bool operator() (T output[], const int input[]); +}; + + +/// represents all functors that operate on a DESCRIPTOR in general, e.g. getVelocity(), getForce(), getPressure() +template +class BlockLatticeF3D : public BlockF3D { +protected: + BlockLatticeF3D(BlockLatticeStructure3D& blockLattice, int targetDim); + BlockLatticeStructure3D& _blockLattice; +public: + /// Copy Constructor + //BlockLatticeF3D(BlockLatticeF3D const& rhs); + /// Assignment Operator + //BlockLatticeF3D& operator=(BlockLatticeF3D const& rhs); + + BlockLatticeStructure3D& getBlockLattice(); +}; + + +/// identity functor +template +class BlockLatticeIdentity3D final : public BlockLatticeF3D { +protected: + BlockLatticeF3D& _f; +public: + BlockLatticeIdentity3D(BlockLatticeF3D& f); + bool operator() (T output[], const int input[]) override; +}; + + +/// represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(), physForce(), physPressure() +template +class BlockLatticePhysF3D : public BlockLatticeF3D { +protected: + const UnitConverter& _converter; + BlockLatticePhysF3D(BlockLatticeStructure3D& blockLattice, + const UnitConverter& converter, int targetDim); +public: + /// Copy Constructor + //BlockLatticePhysF3D(BlockLatticePhysF3D const& rhs); + /// Assignment Operator + //BlockLatticePhysF3D& operator=(BlockLatticePhysF3D const& rhs); +}; + +/// represents all thermal functors that operate on a DESCRIPTOR with output in Phys, e.g. physTemperature(), physHeatFlux() +template +class BlockLatticeThermalPhysF3D : public BlockLatticeF3D { +protected: + BlockLatticeThermalPhysF3D(BlockLatticeStructure3D& blockLattice, + const ThermalUnitConverter& converter, int targetDim); + const ThermalUnitConverter& _converter; +}; + + +} // end namespace olb + +#endif -- cgit v1.2.3