From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 24 Jun 2019 14:43:36 +0200 Subject: Initialize at openlb-1-3 --- src/functors/lattice/superConst3D.h | 72 +++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 src/functors/lattice/superConst3D.h (limited to 'src/functors/lattice/superConst3D.h') diff --git a/src/functors/lattice/superConst3D.h b/src/functors/lattice/superConst3D.h new file mode 100644 index 0000000..e8f5ea5 --- /dev/null +++ b/src/functors/lattice/superConst3D.h @@ -0,0 +1,72 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2018 Adrian Kummerlaender + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef SUPER_CONST_3D_H +#define SUPER_CONST_3D_H + +#include "superBaseF3D.h" +#include "core/vector.h" + +namespace olb { + + +/// Functor returning a constant vector for all inputs +/** + * Note that outside of SuperCalcF3D you should never be required to + * instantiate this functor by itself. Functor arithmetic involving + * constant values only makes sense in conjunction with simulation + * dependent functors. + * + * Instantiation of this functor is performed by SuperCalcF3D to compose + * normal functors with constant vectors. e.g. scalar multiplication + * + * SuperCalcF3D handles compositions of blockified and non-blockified + * functors which is why SuperConst3D is explicitly not blockified. + **/ +template +class SuperConst3D final : public SuperF3D { +protected: + const std::vector _c; +public: + /// Constructor accepting std::vector + /** + * \param superStructure Only required to instantiate underlying SuperF3D + * \param v std::vector to be copied to output by operator. + * Size determines target dimension. + **/ + SuperConst3D(SuperStructure3D& superStructure, std::vector v); + + /// Constructor accepting single scalar + SuperConst3D(SuperStructure3D& superStructure, W scalar); + /// Constructor template accepting vectors + template + SuperConst3D(SuperStructure3D& superStructure, Vector v) + : SuperConst3D(superStructure, v.toStdVector()) { }; + + bool operator() (W output[], const int input[]) override; +}; + + +} + +#endif -- cgit v1.2.3