From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/geometry/blockGeometry2D.hh | 288 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 288 insertions(+)
create mode 100644 src/geometry/blockGeometry2D.hh
(limited to 'src/geometry/blockGeometry2D.hh')
diff --git a/src/geometry/blockGeometry2D.hh b/src/geometry/blockGeometry2D.hh
new file mode 100644
index 0000000..9b46cdd
--- /dev/null
+++ b/src/geometry/blockGeometry2D.hh
@@ -0,0 +1,288 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2011, 2014 Mathias J. Krause, Simon Zimny
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * Representation of the 2D block geometry -- generic implementation.
+ */
+
+#ifndef BLOCK_GEOMETRY_2D_HH
+#define BLOCK_GEOMETRY_2D_HH
+
+
+#include "geometry/blockGeometry2D.h"
+
+namespace olb {
+
+template
+BlockGeometry2D::BlockGeometry2D(T x0, T y0, T h, int nX, int nY, int iCglob)
+ : BlockData2D(nX,nY), BlockGeometryStructure2D(iCglob), _cuboid(x0, y0, h, nX, nY)
+{
+ this->_statistics = BlockGeometryStatistics2D(this);
+ addToStatisticsList( &(this->_statistics.getStatisticsStatus()) );
+}
+
+template
+BlockGeometry2D::BlockGeometry2D(Cuboid2D& cuboid, int iCglob)
+ : BlockData2D(cuboid.getNx(),cuboid.getNy()), BlockGeometryStructure2D(iCglob),
+ _cuboid(cuboid)
+{
+ this->_statistics = BlockGeometryStatistics2D(this);
+ addToStatisticsList( &(this->_statistics.getStatisticsStatus()) );
+}
+
+template
+BlockGeometry2D::BlockGeometry2D(BlockGeometry2D const& rhs)
+ : BlockData2D(rhs.getNx(), rhs.getNy()), BlockGeometryStructure2D(rhs._iCglob),
+ _cuboid(rhs._cuboid)
+{
+ this->_statistics = BlockGeometryStatistics2D(this);
+ addToStatisticsList( &(this->_statistics.getStatisticsStatus()) );
+}
+
+template
+BlockGeometry2D& BlockGeometry2D::operator=(BlockGeometry2D const& rhs)
+{
+ this->_nx = rhs._nx;
+ this->_ny = rhs._ny;
+ this->_iCglob = rhs._iCglob;
+ _cuboid = rhs._cuboid;
+ this->_statistics = BlockGeometryStatistics2D(this);
+ addToStatisticsList( &(this->_statistics.getStatisticsStatus()) );
+ return *this;
+}
+
+template
+BlockStructure2D& BlockGeometry2D::getBlockStructure()
+{
+ return *this;
+}
+
+template
+BlockGeometryStatistics2D& BlockGeometry2D::getStatistics(bool verbose)
+{
+ return this->_statistics;
+}
+
+template
+BlockGeometryStatistics2D const& BlockGeometry2D::getStatistics(bool verbose) const
+{
+ return this->_statistics;
+}
+
+template
+Vector BlockGeometry2D::getOrigin() const
+{
+ return _cuboid.getOrigin();
+}
+
+template
+const T BlockGeometry2D::getDeltaR() const
+{
+ return _cuboid.getDeltaR();
+}
+
+template
+int BlockGeometry2D::getNx() const
+{
+ return _cuboid.getNx();
+}
+
+template
+int BlockGeometry2D::getNy() const
+{
+ return _cuboid.getNy();
+}
+
+
+template
+int& BlockGeometry2D::get(int iX, int iY)
+{
+ resetStatistics();
+ return BlockData2D::get(iX,iY);
+}
+
+template
+int const& BlockGeometry2D::get(int iX, int iY) const
+{
+ return BlockData2D::get(iX,iY);
+}
+
+template
+int BlockGeometry2D::getMaterial(int iX, int iY) const
+{
+ int material;
+ if (iX < 0 || iX + 1 > getNx() || iY < 0 || iY + 1 > getNy() ) {
+ material = 0;
+ } else {
+ material = BlockData2D::get(iX,iY);
+ }
+ return material;
+}
+
+template
+void BlockGeometry2D::getPhysR(T physR[2], const int& iX, const int& iY) const
+{
+ _cuboid.getPhysR(physR, iX, iY);
+ return;
+}
+
+///TODO up, DONE down
+/*
+template
+olb::ScalarField3D* BlockGeometry3D::getRawData() {
+ return &_geometryData;
+}*/
+/*
+template
+void BlockGeometry3D::resize(int X, int Y, int Z, int nX, int nY, int nZ) {
+ olb::ScalarField3D geometryDataTemp(nX, nY, nZ);
+ geometryDataTemp.construct();
+ geometryDataTemp.reset();
+ for(int iX=0; iX
+void BlockGeometry3D::refineMesh(int level) {
+
+ // new number of Voxels in X-,Y-,and Z-direction and new spacing
+
+ int _nXnew = level * getNx();
+ int _nYnew = level * getNy();
+ int _nZnew = level * getNz();
+ T _hnew = getDeltaR() / ((T) level);
+
+ olb::ScalarField3D _refinedGeometryData(_nXnew, _nYnew,
+ _nZnew);
+ _refinedGeometryData.construct();
+
+ for (int iX = 0; iX < getNx(); iX++) {
+ for (int iY = 0; iY < getNy(); iY++) {
+ for (int iZ = 0; iZ < getNz(); iZ++) {
+ for (int li = 0; li < level; li++) {
+ for (int lj = 0; lj < level; lj++) {
+ for (int lk = 0; lk < level; lk++) {
+
+ _refinedGeometryData.get(level * iX + li, level
+ * iY + lj, level * iZ + lk) = getMaterial(
+ iX, iY, iZ);
+
+ }
+ }
+ }
+ }
+ }
+ }
+
+ for (int iX = 0; iX < _nXnew; iX++) {
+ for (int iY = 0; iY < _nYnew; iY++) {
+ for (int iZ = 0; iZ < _nZnew; iZ++) {
+
+ if (iX == 0 || iY == 0 || iZ == 0 || iX == _nXnew - 1 || iY
+ == _nYnew - 1 || iZ == _nZnew - 1)
+ _refinedGeometryData.get(iX, iY, iZ) = 0;
+ }
+ }
+ }
+ reInit(getOrigin()[0], getOrigin()[1], getOrigin()[2], _hnew, _nXnew - 2, _nYnew - 2, _nZnew - 2, this->_iCglob,
+ &_refinedGeometryData);
+}*/
+
+
+template
+void BlockGeometry2D::addToStatisticsList(bool* statisticStatus)
+{
+ _statisticsUpdateNeeded.push_back(statisticStatus);
+}
+
+template
+void BlockGeometry2D::removeFromStatisticsList(bool* statisticStatus)
+{
+ _statisticsUpdateNeeded.remove(statisticStatus);
+}
+
+
+template
+void BlockGeometry2D::printLayer(int x0, int x1, int y0, int y1, bool linenumber)
+{
+ for (int x = x0; x <= x1; x++) {
+ if (linenumber) {
+ this->clout << x << ": ";
+ }
+ for (int y = y0; y <= y1; y++) {
+ this->clout << getMaterial(x, y) << " ";
+ }
+ if (x1 - x0 != 0) {
+ this->clout << std::endl;
+ }
+ }
+ this->clout << std::endl;
+}
+
+template
+void BlockGeometry2D::printLayer(int direction, int layer, bool linenumber)
+{
+ assert(direction >= 0 && direction <= 2);
+ switch (direction) {
+ case 0:
+ printLayer(layer, layer, 0, getNy() - 1, linenumber);
+ break;
+ case 1:
+ printLayer(0, getNx() - 1, layer, layer, linenumber);
+ break;
+ }
+}
+
+template
+void BlockGeometry2D::printNode(int x0, int y0)
+{
+ for (int x = x0 - 1; x <= x0 + 1; x++) {
+ this->clout << "x=" << x << std::endl;
+ for (int y = y0 - 1; y <= y0 + 1; y++) {
+ this->clout << getMaterial(x, y) << " ";
+ }
+ this->clout << std::endl;
+ }
+ this->clout << std::endl;
+}
+
+template
+void BlockGeometry2D::resetStatistics()
+{
+ for (std::list::iterator it = _statisticsUpdateNeeded.begin(); it != _statisticsUpdateNeeded.end(); it++) {
+ **it = true;
+ }
+}
+
+} // namespace olb
+
+#endif
--
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