From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 24 Jun 2019 14:43:36 +0200 Subject: Initialize at openlb-1-3 --- src/io/blockVtkWriter3D.h | 88 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 src/io/blockVtkWriter3D.h (limited to 'src/io/blockVtkWriter3D.h') diff --git a/src/io/blockVtkWriter3D.h b/src/io/blockVtkWriter3D.h new file mode 100644 index 0000000..a7b6f56 --- /dev/null +++ b/src/io/blockVtkWriter3D.h @@ -0,0 +1,88 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2014 Albert Mink, Mathias J. Krause + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +/** \file + * A method to write vtk data for block geometries + * (only for uniform grids) -- header file. + */ + +#ifndef BLOCK_VTK_WRITER_3D_H +#define BLOCK_VTK_WRITER_3D_H + +#include "io/ostreamManager.h" +#include "functors/lattice/blockBaseF3D.h" + +namespace olb { + +/** BlockVTKwriter3D writes any BLockF3D to vtk-based output files + * + * One can add functors via addFunctors. To write added functors + * call write(int iT=0). + * + * To write a functor without adding him, call + * call write(BlockF3D& f, int iT). + * + * Default output type is binary, to change it have a look on the + * constructor. + */ +template +class BlockVTKwriter3D { +public: + BlockVTKwriter3D( std::string name, bool binary=true ); + ~BlockVTKwriter3D(); + /// method calls preamble(), pointData(), data() and coresponding + /// closing methods. + /// writes given functor + void write( BlockF3D& f, int iT=0 ); + /// writes functors stored at pointerVec + void write( int iT=0 ); + /// put functor to _pointerVec + /// to simplify writing process of several functors + void addFunctor( BlockF3D& f ); + /// to clear stored functors + void clearAddedFunctors(); +private: + /// writes , , and + void preamble( const std::string& fullName, int nx, int ny, int nz, + T originX=0, T originY=0, T originZ=0); + /// writes , , and + void closePreamble( const std::string& fullName ); + /// writes data of given functor f as ASCII + void writeRawData( const std::string& fullNameVti, BlockF3D& f, int nx, int ny, int nz ); + /// writes data of given functor f as binary + void writeRawDataBinary( const std::string& fullNameVti, BlockF3D& f, + int nx, int ny, int nz ); +private: + mutable OstreamManager clout; + /// determines the name of .vti per iT + std::string _name; + /// default is true, may be changed at constructor + bool _binary; + /// holds added functor, to simplify the use of write function + std::vector< BlockF3D* > _pointerVec; +}; + +} // namespace olb + + +#endif -- cgit v1.2.3