From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001
From: Adrian Kummerlaender
Date: Mon, 24 Jun 2019 14:43:36 +0200
Subject: Initialize at openlb-1-3
---
src/particles/contactDetection/contactDetection.h | 66 +++++++++++++++++++++++
1 file changed, 66 insertions(+)
create mode 100644 src/particles/contactDetection/contactDetection.h
(limited to 'src/particles/contactDetection/contactDetection.h')
diff --git a/src/particles/contactDetection/contactDetection.h b/src/particles/contactDetection/contactDetection.h
new file mode 100644
index 0000000..c5a6218
--- /dev/null
+++ b/src/particles/contactDetection/contactDetection.h
@@ -0,0 +1,66 @@
+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2015 Thomas Henn
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef CONTACTDETECTION_H
+#define CONTACTDETECTION_H
+
+namespace olb {
+
+template class PARTICLETYPE>
+class ParticleSystem3D;
+
+/*
+ * Prototype for future contact detection algorithms
+ **/
+
+template class PARTICLETYPE>
+class ContactDetection {
+public:
+ ContactDetection(ParticleSystem3D& pSys) : _pSys(pSys), _name("ContactDetection") {};
+ ContactDetection(ParticleSystem3D& pSys, std::string name) : _pSys(pSys), _name(name) {};
+
+ virtual void sort() {};
+ virtual int getMatches(int pInt, std::vector >& matches)
+ {
+ return 0;
+ };
+
+ virtual ~ContactDetection() {};
+ virtual ContactDetection* generate(ParticleSystem3D& pSys)
+ {
+ return this;
+ };
+
+ inline std::string getName()
+ {
+ return _name;
+ }
+
+protected:
+ ParticleSystem3D& _pSys;
+ std::string _name;
+};
+
+} // namespace olb
+
+#endif /*CONTACTDETECTION_H*/
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