From 94d3e79a8617f88dc0219cfdeedfa3147833719d Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Mon, 24 Jun 2019 14:43:36 +0200 Subject: Initialize at openlb-1-3 --- src/particles/contactDetection/contactDetection.h | 66 +++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 src/particles/contactDetection/contactDetection.h (limited to 'src/particles/contactDetection/contactDetection.h') diff --git a/src/particles/contactDetection/contactDetection.h b/src/particles/contactDetection/contactDetection.h new file mode 100644 index 0000000..c5a6218 --- /dev/null +++ b/src/particles/contactDetection/contactDetection.h @@ -0,0 +1,66 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2015 Thomas Henn + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#ifndef CONTACTDETECTION_H +#define CONTACTDETECTION_H + +namespace olb { + +template class PARTICLETYPE> +class ParticleSystem3D; + +/* + * Prototype for future contact detection algorithms + **/ + +template class PARTICLETYPE> +class ContactDetection { +public: + ContactDetection(ParticleSystem3D& pSys) : _pSys(pSys), _name("ContactDetection") {}; + ContactDetection(ParticleSystem3D& pSys, std::string name) : _pSys(pSys), _name(name) {}; + + virtual void sort() {}; + virtual int getMatches(int pInt, std::vector >& matches) + { + return 0; + }; + + virtual ~ContactDetection() {}; + virtual ContactDetection* generate(ParticleSystem3D& pSys) + { + return this; + }; + + inline std::string getName() + { + return _name; + } + +protected: + ParticleSystem3D& _pSys; + std::string _name; +}; + +} // namespace olb + +#endif /*CONTACTDETECTION_H*/ -- cgit v1.2.3