/* This file is part of the OpenLB library * * Copyright (C) 2012, 2016 Jonas Kratzke, Mathias J. Krause * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** \file * A helper for initialising 2D boundaries -- generic implementation. */ #ifndef OFF_BOUNDARY_CONDITION_2D_HH #define OFF_BOUNDARY_CONDITION_2D_HH #include "offBoundaryCondition2D.h" #include "offBoundaryInstantiator2D.h" #include "offBoundaryPostProcessors2D.h" namespace olb { /** * Boundary Managers provide specific Boundary Processors by creating them */ ////////// BouzidiBoundaryManager2D ///////////////////////////////////////// template class BouzidiBoundaryManager2D { public: static PostProcessorGenerator2D* getOnePointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getTwoPointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getOnePointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getTwoPointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static Dynamics* getOffDynamics(T location[DESCRIPTOR::d]); static Dynamics* getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q]); }; template PostProcessorGenerator2D* BouzidiBoundaryManager2D:: getOnePointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new ZeroVelocityBounceBackPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BouzidiBoundaryManager2D:: getTwoPointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new ZeroVelocityBouzidiLinearPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BouzidiBoundaryManager2D:: getOnePointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new VelocityBounceBackPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BouzidiBoundaryManager2D:: getTwoPointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new VelocityBouzidiLinearPostProcessorGenerator2D (iX, iY, iPop, dist); } template Dynamics* BouzidiBoundaryManager2D:: getOffDynamics(T location[DESCRIPTOR::d]) { return new OffDynamics(location); } template Dynamics* BouzidiBoundaryManager2D:: getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q]) { return new OffDynamics(location, distances); } ////////// BounceBackBoundaryManager2D ///////////////////////////////////////// template class BounceBackBoundaryManager2D { public: static PostProcessorGenerator2D* getOnePointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getTwoPointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getOnePointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static PostProcessorGenerator2D* getTwoPointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist); static Dynamics* getOffDynamics(T location[DESCRIPTOR::d]); static Dynamics* getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q]); }; template PostProcessorGenerator2D* BounceBackBoundaryManager2D:: getOnePointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new ZeroVelocityBounceBackPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BounceBackBoundaryManager2D:: getTwoPointZeroVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new ZeroVelocityBouzidiLinearPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BounceBackBoundaryManager2D:: getOnePointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new VelocityBounceBackPostProcessorGenerator2D (iX, iY, iPop, dist); } template PostProcessorGenerator2D* BounceBackBoundaryManager2D:: getTwoPointVelocityBoundaryProcessor(int iX, int iY, int iPop, T dist) { return new VelocityBouzidiLinearPostProcessorGenerator2D (iX, iY, iPop, dist); } template Dynamics* BounceBackBoundaryManager2D:: getOffDynamics(T location[DESCRIPTOR::d]) { return new OffDynamics(location); } template Dynamics* BounceBackBoundaryManager2D:: getOffDynamics(T location[DESCRIPTOR::d], T distances[DESCRIPTOR::q]) { return new OffDynamics(location, distances); } ////////// Convenience wrappers for boundary functions //////////////////////// template void OffLatticeBoundaryCondition2D::addOffDynamics( BlockGeometryStructure2D& blockGeometryStructure, int material) { BlockIndicatorMaterial2D indicator(blockGeometryStructure, material); addOffDynamics(indicator); } template void OffLatticeBoundaryCondition2D::addZeroVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int iX, int iY, IndicatorF2D& geometryIndicator, std::vector bulkMaterials) { BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addZeroVelocityBoundary(blockGeometryStructure, iX, iY, bulkIndicator, geometryIndicator); } template void OffLatticeBoundaryCondition2D::addZeroVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, IndicatorF2D& geometryIndicator, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addZeroVelocityBoundary(boundaryIndicator, bulkIndicator, geometryIndicator); } template void OffLatticeBoundaryCondition2D::addZeroVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addZeroVelocityBoundary(boundaryIndicator, bulkIndicator); } template void OffLatticeBoundaryCondition2D::addVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int iX, int iY, IndicatorF2D& geometryIndicator, std::vector bulkMaterials) { BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addVelocityBoundary(blockGeometryStructure, iX, iY, bulkIndicator, geometryIndicator); } template void OffLatticeBoundaryCondition2D::addVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, IndicatorF2D& geometryIndicator, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addVelocityBoundary(boundaryIndicator, bulkIndicator, geometryIndicator); } template void OffLatticeBoundaryCondition2D::addVelocityBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addVelocityBoundary(boundaryIndicator, bulkIndicator); } template void OffLatticeBoundaryCondition2D::addPressureBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, IndicatorF2D& geometryIndicator, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addPressureBoundary(boundaryIndicator, bulkIndicator, geometryIndicator); } template void OffLatticeBoundaryCondition2D::addPressureBoundary( BlockGeometryStructure2D& blockGeometryStructure, int material, std::vector bulkMaterials) { BlockIndicatorMaterial2D boundaryIndicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); addPressureBoundary(boundaryIndicator, bulkIndicator); } template void OffLatticeBoundaryCondition2D:: defineU(BlockGeometryStructure2D& blockGeometryStructure, int material, AnalyticalF2D& u, std::vector bulkMaterials) { BlockIndicatorMaterial2D indicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); defineU(indicator, bulkIndicator, u); } template void OffLatticeBoundaryCondition2D:: defineRho(BlockGeometryStructure2D& blockGeometryStructure, int material, AnalyticalF2D& rho, std::vector bulkMaterials) { BlockIndicatorMaterial2D indicator(blockGeometryStructure, material); BlockIndicatorMaterial2D bulkIndicator(blockGeometryStructure, bulkMaterials); defineRho(indicator, bulkIndicator, rho); } ////////// Factory functions ////////////////////////////////////////////////// template OffLatticeBoundaryCondition2D* createBouzidiBoundaryCondition2D(BlockLatticeStructure2D& block) { return new OffBoundaryConditionInstantiator2D < T, DESCRIPTOR, BouzidiBoundaryManager2D > (block); } } // namespace olb #endif