/* This file is part of the OpenLB library * * Copyright (C) 2012 Jonas Kratzke, Mathias J. Krause * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef OFF_BOUNDARY_POST_PROCESSORS_3D_HH #define OFF_BOUNDARY_POST_PROCESSORS_3D_HH #include "offBoundaryPostProcessors3D.h" #include "core/blockLattice3D.h" #include "core/util.h" #include "core/cell.h" namespace olb { /////////// LinearBouzidiPostProcessor3D ///////////////////////////////////// /* Bouzidi Interpolation scheme of first order * * fluid nodes wall solid node * --o-------<-o->-----<-o->--|----x---- * xB x xN * directions: --> iPop * <-- opp * */ template ZeroVelocityBouzidiLinearPostProcessor3D:: ZeroVelocityBouzidiLinearPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_) : x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { #ifndef QUIET if (dist < 0 || dist > 1) std::cout << "WARNING: Bogus distance at (" << x << "," << y << "," << z << "): " << dist << std::endl; #endif typedef DESCRIPTOR L; const Vector c = descriptors::c(iPop); opp = util::opposite(iPop); xN = x + c[0]; yN = y + c[1]; zN = z + c[2]; if (dist >= 0.5) { xB = x - c[0]; yB = y - c[1]; zB = z - c[2]; q = 1/(2*dist); iPop2 = opp; } else { xB = x; yB = y; zB = z; q = 2*dist; iPop2 = iPop; } /* std::cout << "ZeroVelocityLinear (" << x << "," << y << "," << z << "), iPop: " << iPop << ", nP: (" << xN << "," << yN << "," << zN << "), opp: " << opp << ", bP: (" << xB << "," << yB << "," << zB << "), dist: " << dist << ", q: " << q << std::endl; */ } template void ZeroVelocityBouzidiLinearPostProcessor3D:: processSubDomain(BlockLattice3D& blockLattice, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_) { if (util::contained(x, y, z, x0_, x1_, y0_, y1_, z0_, z1_)) { process(blockLattice); } } template void ZeroVelocityBouzidiLinearPostProcessor3D:: process(BlockLattice3D& blockLattice) { blockLattice.get(x, y, z)[opp] = q*blockLattice.get(xN, yN, zN)[iPop] + (1-q)*blockLattice.get(xB, yB, zB)[iPop2]; } template VelocityBouzidiLinearPostProcessor3D:: VelocityBouzidiLinearPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_) : x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { #ifndef QUIET if (dist < 0 || dist > 1) std::cout << "WARNING: Bogus distance at (" << x << "," << y << "," << z << "): " << dist << std::endl; #endif typedef DESCRIPTOR L; const Vector c = descriptors::c(iPop); opp = util::opposite(iPop); xN = x + c[0]; yN = y + c[1]; zN = z + c[2]; if (dist >= 0.5) { xB = x - c[0]; yB = y - c[1]; zB = z - c[2]; q = 1/(2*dist); ufrac = q; iPop2 = opp; } else { xB = x; yB = y; zB = z; q = 2*dist; iPop2 = iPop; ufrac = 1; } /* std::cout << "VelocityLinear (" << x << "," << y << "," << z << "), iPop: " << iPop << ", nP: (" << xN << "," << yN << "," << zN << "), opp: " << opp << ", bP: (" << xB << "," << yB << "," << zB << "), dist: " << dist << ", q: " << q << std::endl; */ } template void VelocityBouzidiLinearPostProcessor3D:: processSubDomain(BlockLattice3D& blockLattice, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_) { if (util::contained(x, y, z, x0_, x1_, y0_, y1_, z0_, z1_)) { process(blockLattice); } } template void VelocityBouzidiLinearPostProcessor3D:: process(BlockLattice3D& blockLattice) { Dynamics* dynamics = blockLattice.getDynamics(xN, yN, zN); T u = ufrac*dynamics->getVelocityCoefficient(iPop); dynamics->defineRho( blockLattice.get(xN, yN, zN), blockLattice.get(x, y, z).computeRho() ); T j = u;// * blockLattice.get(x, y, z).computeRho(); blockLattice.get(x, y, z)[opp] = q*blockLattice.get(xN, yN, zN)[iPop] + (1-q)*blockLattice.get(xB, yB, zB)[iPop2] + j; } //////// CornerBouzidiPostProcessor3D /////////////////// template ZeroVelocityBounceBackPostProcessor3D:: ZeroVelocityBounceBackPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_) : x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { #ifndef QUIET if (dist < 0 || dist > 1) std::cout << "WARNING: Bogus distance at (" << x << "," << y << "," << z << "): " << dist << std::endl; #endif typedef DESCRIPTOR L; const Vector c = descriptors::c(iPop); opp = util::opposite(iPop); xN = x + c[0]; yN = y + c[1]; zN = z + c[2]; /* std::cout << "Corner (" << x << "," << y << "," << z << "), iPop: " << iPop << ", nP: (" << xN << "," << yN << "," << zN << "), dist: " << dist << std::endl; */ } template void ZeroVelocityBounceBackPostProcessor3D:: processSubDomain(BlockLattice3D& blockLattice, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_) { if (util::contained(x, y, z, x0_, x1_, y0_, y1_, z0_, z1_)) { process(blockLattice); } } template void ZeroVelocityBounceBackPostProcessor3D:: process(BlockLattice3D& blockLattice) { blockLattice.get(x, y, z)[opp] = blockLattice.get(xN, yN, zN)[iPop]; } template VelocityBounceBackPostProcessor3D:: VelocityBounceBackPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_) : x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { #ifndef QUIET if (dist < 0 || dist > 1) std::cout << "WARNING: Bogus distance at (" << x << "," << y << "," << z << "): " << dist << std::endl; #endif typedef DESCRIPTOR L; const Vector c = descriptors::c(iPop); opp = util::opposite(iPop); xN = x + c[0]; yN = y + c[1]; zN = z + c[2]; /* std::cout << "Corner (" << x << "," << y << "," << z << "), iPop: " << iPop << ", nP: (" << xN << "," << yN << "," << zN << "), dist: " << dist << std::endl; */ } template void VelocityBounceBackPostProcessor3D:: processSubDomain(BlockLattice3D& blockLattice, int x0_, int x1_, int y0_, int y1_, int z0_, int z1_) { if (util::contained(x, y, z, x0_, x1_, y0_, y1_, z0_, z1_)) { process(blockLattice); } } template void VelocityBounceBackPostProcessor3D:: process(BlockLattice3D& blockLattice) { Dynamics* dynamics = blockLattice.getDynamics(xN, yN, zN); T u = dynamics->getVelocityCoefficient(iPop); dynamics->defineRho( blockLattice.get(xN, yN, zN), blockLattice.get(x, y, z).computeRho() ); T j = u;//*blockLattice.get(x, y, z).computeRho(); blockLattice.get(x, y, z)[opp] = blockLattice.get(xN, yN, zN)[iPop] + j; } //////// LinearBouzidiBoundaryPostProcessorGenerator //////////////////////////////// template ZeroVelocityBouzidiLinearPostProcessorGenerator3D:: ZeroVelocityBouzidiLinearPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_) : PostProcessorGenerator3D(x_, x_, y_, y_, z_, z_), x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { } template PostProcessor3D* ZeroVelocityBouzidiLinearPostProcessorGenerator3D::generate() const { return new ZeroVelocityBouzidiLinearPostProcessor3D ( this->x, this->y, this->z, this->iPop, this->dist); } template PostProcessorGenerator3D* ZeroVelocityBouzidiLinearPostProcessorGenerator3D::clone() const { return new ZeroVelocityBouzidiLinearPostProcessorGenerator3D (this->x, this->y, this->z, this->iPop, this->dist); } template VelocityBouzidiLinearPostProcessorGenerator3D:: VelocityBouzidiLinearPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_) : PostProcessorGenerator3D(x_, x_, y_, y_, z_, z_), x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { } template PostProcessor3D* VelocityBouzidiLinearPostProcessorGenerator3D::generate() const { return new VelocityBouzidiLinearPostProcessor3D ( this->x, this->y, this->z, this->iPop, this->dist); } template PostProcessorGenerator3D* VelocityBouzidiLinearPostProcessorGenerator3D::clone() const { return new VelocityBouzidiLinearPostProcessorGenerator3D (this->x, this->y, this->z, this->iPop, this->dist); } /////////// CornerBouzidiBoundaryPostProcessorGenerator ///////////////////////////////////// template ZeroVelocityBounceBackPostProcessorGenerator3D:: ZeroVelocityBounceBackPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_) : PostProcessorGenerator3D(x_, x_, y_, y_, z_, z_), x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { } template PostProcessor3D* ZeroVelocityBounceBackPostProcessorGenerator3D::generate() const { return new ZeroVelocityBounceBackPostProcessor3D ( this->x, this->y, this->z, this->iPop, this->dist); } template PostProcessorGenerator3D* ZeroVelocityBounceBackPostProcessorGenerator3D::clone() const { return new ZeroVelocityBounceBackPostProcessorGenerator3D (this->x, this->y, this->z, this->iPop, this->dist); } template VelocityBounceBackPostProcessorGenerator3D:: VelocityBounceBackPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_) : PostProcessorGenerator3D(x_, x_, y_, y_, z_, z_), x(x_), y(y_), z(z_), iPop(iPop_), dist(dist_) { } template PostProcessor3D* VelocityBounceBackPostProcessorGenerator3D::generate() const { return new VelocityBounceBackPostProcessor3D ( this->x, this->y, this->z, this->iPop, this->dist); } template PostProcessorGenerator3D* VelocityBounceBackPostProcessorGenerator3D::clone() const { return new VelocityBounceBackPostProcessorGenerator3D (this->x, this->y, this->z, this->iPop, this->dist); } } // namespace olb #endif