/* This file is part of the OpenLB library * * Copyright (C) 2006,2007 Orestis Malaspinas and Jonas Latt * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef ZOU_HE_DYNAMICS_HH #define ZOU_HE_DYNAMICS_HH #include "zouHeDynamics.h" #include "dynamics/latticeDescriptors.h" #include "core/util.h" #include "dynamics/lbHelpers.h" #include namespace olb { template ZouHeDynamics::ZouHeDynamics ( T omega_, Momenta& momenta_ ) : BasicDynamics(momenta_), boundaryDynamics(omega_, momenta_) { } template T ZouHeDynamics:: computeEquilibrium(int iPop, T rho, const T u[DESCRIPTOR::d], T uSqr) const { return boundaryDynamics.computeEquilibrium(iPop, rho, u, uSqr); } template void ZouHeDynamics::collide ( Cell& cell, LatticeStatistics& statistics ) { typedef lbHelpers lbH; typedef DESCRIPTOR L; // Along all the commented parts of this code there will be an example based // on the situation where the wall's normal vector if (0,1) and the // numerotation of the velocites are done according to the D2Q9 // lattice of the OpenLB library. // Find all the missing populations // (directions 3,4,5) std::vector missingIndexes = util::subIndexOutgoing(); // Will contain the missing poputations that are not normal to the wall. // (directions 3,5) std::vector missingDiagonalIndexes = missingIndexes; for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { int numOfNonNullComp = 0; for (int iDim = 0; iDim < L::d; ++iDim) { numOfNonNullComp += abs(descriptors::c(missingIndexes[iPop],iDim)); } if (numOfNonNullComp == 1) { missingDiagonalIndexes.erase(missingDiagonalIndexes.begin()+iPop); break; } } T rho, u[L::d]; T falseRho, falseU[L::d]; this->_momenta.computeRhoU(cell, rho, u); T uSqr = util::normSqr(u); // The unknown non equilibrium populations are bounced back // (f[3] = feq[3] + fneq[7], f[4] = feq[4] + fneq[8], // f[5] = feq[5] + fneq[1]) for (unsigned iPop = 0; iPop < missingIndexes.size(); ++iPop) { cell[missingIndexes[iPop]] = cell[util::opposite(missingIndexes[iPop])] - computeEquilibrium(util::opposite(missingIndexes[iPop]), rho, u, uSqr) + computeEquilibrium(missingIndexes[iPop], rho, u, uSqr); } // We recompute rho and u in order to have the new momentum and density. Since // the momentum is not conserved from this scheme, we will corect it. By adding // a contribution to the missingDiagonalVelocities. lbH::computeRhoU(cell,falseRho,falseU); T diff[L::d]; for (int iDim = 0; iDim < L::d; ++iDim) { diff[iDim] = (rho*u[iDim] - falseRho*falseU[iDim])/ (T)missingDiagonalIndexes.size(); } for (unsigned iPop = 0; iPop < missingDiagonalIndexes.size(); ++iPop) { for (int iDim = 1; iDim < L::d; ++iDim) { cell[missingDiagonalIndexes[iPop]] += descriptors::c(missingDiagonalIndexes[iPop],(direction+iDim)%L::d) * diff[(direction+iDim)%L::d]; } } boundaryDynamics.collide(cell, statistics); statistics.incrementStats(rho, uSqr); } template T ZouHeDynamics::getOmega() const { return boundaryDynamics.getOmega(); } template void ZouHeDynamics::setOmega(T omega_) { boundaryDynamics.setOmega(omega_); } } // namespace olb #endif