/* This file is part of the OpenLB library
*
* Copyright (C) 2015 Mathias J. Krause
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/** \file
* Dynamics for a generic 3D block data -- header file.
*/
#ifndef BLOCK_DATA_3D_H
#define BLOCK_DATA_3D_H
#include
#include "blockStructure3D.h"
#include "serializer.h"
namespace olb {
// forward declaration is sufficient at this state, include is moved to .hh
template class BlockF3D;
template class Cuboid3D;
/** A highly generic data structure class.
*
* Stored data is of type BaseType
*
* \param _size data element size
* \param _rawData classic array representation of all elements
* \param _filed a matrix like representation of _rawData
*/
template
class BlockData3D : public BlockStructure3D, public Serializable {
protected:
/// dimension of data element, vector, scalar, ...
int _size;
/// holds data as a 1D vector
BaseType *_rawData;
/// Pointer structure to [3D data]x[1D element]
BaseType ****_field;
public:
virtual ~BlockData3D();
/// Construct empty cuboid
BlockData3D();
/// Construct from cuboid
BlockData3D(Cuboid3D& cuboid, int size=1);
/// Construct from X-Y-Z node count
BlockData3D(int nx, int ny, int nz, int size=1);
/// Construct from Block Functor
BlockData3D(BlockF3D& rhs);
/// Copy Constructor
BlockData3D(BlockData3D const& rhs);
/// Assignment Operator
BlockData3D& operator=(BlockData3D const& rhs);
/// Move Operator
BlockData3D& operator=(BlockData3D&& rhs);
/// Move Constructor
BlockData3D(BlockData3D&& rhs);
/// Swap rhs Data into local fields
void swap(BlockData3D& rhs);
/// Memory Management
bool isConstructed() const;
void construct();
void deConstruct();
void reset();
/// \return dataElement _rawData[ind], read and write
BaseType& operator[] (int ind);
/// \return dataElement _rawData[ind], read only
BaseType const& operator[] (int ind) const;
/// Write access to the memory of the data of the block data where (iX, iY, iZ) is the point providing the data iData
bool* operator() (int iX, int iY, int iZ, int iData);
bool operator() (T output[], const int input[]);
/// read and write access to data element [iX][iY][iZ][iSize]
BaseType& get(int iX, int iY, int iZ, int iSize=0);
/// read only access to data element [iX][iY][iZ][iSize]
BaseType const& get(int iX, int iY, int iZ, int iSize=0) const;
/// \return max of data, for vector valued data it determines the max component
BaseType getMax();
/// \return min of data, for vector valued data it determines the max component
BaseType getMin();
/// \return _rawData array
BaseType* getRawData() const;
/// Number of all variables in the data field
virtual size_t getDataSize() const;
/// \return _size, the dimension of an data element
int getSize() const;
/// Number of data blocks for the serializable interface
std::size_t getNblock() const override
{
return 5;
};
/// Binary size for the serializer
std::size_t getSerializableSize() const override;
/// Returns a pointer to the memory of the current block and its size for the serializable interface
bool* getBlock(std::size_t iBlock, std::size_t& sizeBlock, bool loadingMode) override;
private:
/// Memory Management
void allocateMemory();
void releaseMemory();
};
} // namespace olb
#endif