/* This file is part of the OpenLB library * * Copyright (C) 2012 Lukas Baron, Mathias J. Krause, Albert Mink * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef BLOCK_LATTICE_INTEGRAL_F_2D_H #define BLOCK_LATTICE_INTEGRAL_F_2D_H #include "functors/genericF.h" #include "blockBaseF2D.h" #include "geometry/blockGeometry2D.h" /** Note: Throughout the whole source code directory genericFunctions, the * template parameters for i/o dimensions are: * F: S^m -> T^n (S=source, T=target) */ namespace olb { template class BlockLattice2D; template class BlockIndicatorF2D; /// BlockMax2D returns the max in each component of all points of a certain material template class BlockMax2D final : public BlockLatticeF2D { private: BlockLatticeF2D& _f; BlockGeometry2D& _blockGeometry; int _material; public: BlockMax2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// BlockSum2D sums over all cells of a certain material number template class BlockSum2D final : public BlockLatticeF2D { private: BlockLatticeF2D& _f; BlockGeometry2D& _blockGeometry; int _material; public: BlockSum2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// BlockIntegral2D template class BlockIntegral2D final : public BlockLatticeF2D { private: BlockLatticeF2D& _f; BlockGeometry2D& _blockGeometry; int _material; public: BlockIntegral2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// BlockL1Norm2D returns componentwise the l1 norm template class BlockL1Norm2D final : public BlockLatticeF2D { private: BlockLatticeF2D& _f; BlockGeometry2D& _blockGeometry; int _material; public: BlockL1Norm2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// BlockL222D returns componentwise the squared l2-norm template class BlockL222D final : public BlockLatticeF2D { private: BlockLatticeF2D& _f; BlockGeometry2D& _blockGeometry; int _material; public: BlockL222D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// functor counts to get the discrete surface for a material no. in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1) and total surface, then it converts it into phys units template class BlockGeometryFaces2D final : public GenericF { private: BlockGeometryStructure2D& _blockGeometry; int _material; T _latticeL; public: template BlockGeometryFaces2D(BlockGeometryStructure2D& blockGeometry, int material, const UnitConverter& converter); BlockGeometryFaces2D(BlockGeometryStructure2D& blockGeometry, int material, T latticeL); bool operator() (T output[], const int input[]) override; }; /// functor counts to get the discrete surface for a smooth indicator circle in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1) /// and total surface, then it converts it into phys units template class BlockGeometryFacesIndicator2D final : public GenericF { private: BlockGeometryStructure2D& _blockGeometry; SmoothIndicatorF2D& _indicator; int _material; T _latticeL; public: BlockGeometryFacesIndicator2D(BlockGeometryStructure2D& blockGeometry, SmoothIndicatorF2D& indicator, int material, T deltaX); bool operator() (T output[], const int input[]) override; }; /** functor to get pointwise phys force acting on a boundary with a given * material on local lattice, if globIC is not on * the local processor, the returned vector is empty */ template class BlockLatticePhysDrag2D final : public BlockLatticePhysF2D { private: BlockGeometry2D& _blockGeometry; int _material; public: BlockLatticePhysDrag2D(BlockLattice2D& blockLattice, BlockGeometry2D& blockGeometry, int material, const UnitConverter& converter); bool operator() (T output[], const int input[]) override; }; /** functor to get pointwise phys force acting on a boundary with a given * material on local lattice, if globIC is not on * the local processor, the returned vector is empty * see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA */ template class BlockLatticePhysCorrDrag2D final : public BlockLatticePhysF2D { private: BlockGeometry2D& _blockGeometry; int _material; public: BlockLatticePhysCorrDrag2D(BlockLattice2D& blockLattice, BlockGeometry2D& blockGeometry, int material, const UnitConverter& converter); bool operator() (T output[], const int input[]) override; }; } // end namespace olb #endif