/* This file is part of the OpenLB library
*
* Copyright (C) 2012 Lukas Baron, Mathias J. Krause, Albert Mink
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef BLOCK_LATTICE_INTEGRAL_F_2D_H
#define BLOCK_LATTICE_INTEGRAL_F_2D_H
#include "functors/genericF.h"
#include "blockBaseF2D.h"
#include "geometry/blockGeometry2D.h"
/** Note: Throughout the whole source code directory genericFunctions, the
* template parameters for i/o dimensions are:
* F: S^m -> T^n (S=source, T=target)
*/
namespace olb {
template class BlockLattice2D;
template class BlockIndicatorF2D;
/// BlockMax2D returns the max in each component of all points of a certain material
template
class BlockMax2D final : public BlockLatticeF2D {
private:
BlockLatticeF2D& _f;
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockMax2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry,
int material);
bool operator() (T output[], const int input[]) override;
};
/// BlockSum2D sums over all cells of a certain material number
template
class BlockSum2D final : public BlockLatticeF2D {
private:
BlockLatticeF2D& _f;
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockSum2D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry,
int material);
bool operator() (T output[], const int input[]) override;
};
/// BlockIntegral2D
template
class BlockIntegral2D final : public BlockLatticeF2D {
private:
BlockLatticeF2D& _f;
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockIntegral2D(BlockLatticeF2D& f,
BlockGeometry2D& blockGeometry, int material);
bool operator() (T output[], const int input[]) override;
};
/// BlockL1Norm2D returns componentwise the l1 norm
template
class BlockL1Norm2D final : public BlockLatticeF2D {
private:
BlockLatticeF2D& _f;
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockL1Norm2D(BlockLatticeF2D& f,
BlockGeometry2D& blockGeometry, int material);
bool operator() (T output[], const int input[]) override;
};
/// BlockL222D returns componentwise the squared l2-norm
template
class BlockL222D final : public BlockLatticeF2D {
private:
BlockLatticeF2D& _f;
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockL222D(BlockLatticeF2D& f, BlockGeometry2D& blockGeometry,
int material);
bool operator() (T output[], const int input[]) override;
};
/// functor counts to get the discrete surface for a material no. in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1) and total surface, then it converts it into phys units
template
class BlockGeometryFaces2D final : public GenericF {
private:
BlockGeometryStructure2D& _blockGeometry;
int _material;
T _latticeL;
public:
template
BlockGeometryFaces2D(BlockGeometryStructure2D& blockGeometry, int material, const UnitConverter& converter);
BlockGeometryFaces2D(BlockGeometryStructure2D& blockGeometry, int material, T latticeL);
bool operator() (T output[], const int input[]) override;
};
/// functor counts to get the discrete surface for a smooth indicator circle in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1)
/// and total surface, then it converts it into phys units
template
class BlockGeometryFacesIndicator2D final : public GenericF {
private:
BlockGeometryStructure2D& _blockGeometry;
SmoothIndicatorF2D& _indicator;
int _material;
T _latticeL;
public:
BlockGeometryFacesIndicator2D(BlockGeometryStructure2D& blockGeometry, SmoothIndicatorF2D& indicator,
int material, T deltaX);
bool operator() (T output[], const int input[]) override;
};
/** functor to get pointwise phys force acting on a boundary with a given
* material on local lattice, if globIC is not on
* the local processor, the returned vector is empty
*/
template
class BlockLatticePhysDrag2D final : public BlockLatticePhysF2D {
private:
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockLatticePhysDrag2D(BlockLattice2D& blockLattice,
BlockGeometry2D& blockGeometry, int material,
const UnitConverter& converter);
bool operator() (T output[], const int input[]) override;
};
/** functor to get pointwise phys force acting on a boundary with a given
* material on local lattice, if globIC is not on
* the local processor, the returned vector is empty
* see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA
*/
template
class BlockLatticePhysCorrDrag2D final : public BlockLatticePhysF2D {
private:
BlockGeometry2D& _blockGeometry;
int _material;
public:
BlockLatticePhysCorrDrag2D(BlockLattice2D& blockLattice,
BlockGeometry2D& blockGeometry, int material,
const UnitConverter& converter);
bool operator() (T output[], const int input[]) override;
};
} // end namespace olb
#endif