/* This file is part of the OpenLB library * * Copyright (C) 2012-2017 Lukas Baron, Mathias J. Krause, * Albert Mink, Adrian Kummerlaender * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H #define BLOCK_LATTICE_INTEGRAL_F_3D_H #include "functors/genericF.h" #include "blockBaseF3D.h" #include "geometry/blockGeometry3D.h" #include "blockLatticeLocalF3D.h" #include "blockGeometryFaces3D.h" #include "integral/blockIntegralF3D.h" #include "indicator/blockIndicatorBaseF3D.h" #include "functors/analytical/indicator/smoothIndicatorBaseF3D.h" /** Note: Throughout the whole source code directory genericFunctions, the * template parameters for i/o dimensions are: * F: S^m -> T^n (S=source, T=target) */ namespace olb { template class BlockLattice3D; template class BlockIndicatorF3D; template class BlockLattice3D; /// BlockL1Norm3D returns componentwise the l1 norm template class BlockL1Norm3D final : public BlockLatticeF3D { protected: BlockLatticeF3D& _f; BlockGeometry3D& _blockGeometry; int _material; public: BlockL1Norm3D(BlockLatticeF3D& f, BlockGeometry3D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// BlockL223D returns componentwise the squared l2-norm template class BlockL223D final : public BlockLatticeF3D { protected: BlockLatticeF3D& _f; BlockGeometry3D& _blockGeometry; int _material; public: BlockL223D(BlockLatticeF3D& f, BlockGeometry3D& blockGeometry, int material); bool operator() (T output[], const int input[]) override; }; /// functor to get pointwise phys force acting on a indicated boundary on local lattice template class BlockLatticePhysDrag3D final : public BlockLatticePhysF3D { private: BlockIndicatorF3D& _indicatorF; BlockGeometryFaces3D _facesF; BlockLatticePhysBoundaryForce3D _pBoundForceF; BlockSum3D _sumF; const T _factor; public: BlockLatticePhysDrag3D(BlockLatticeStructure3D& blockLattice, BlockIndicatorF3D& indicatorF, const UnitConverter& converter); bool operator() (T output[], const int input[]) override; }; /// functor to get pointwise phys force acting on a indicated boundary on local lattice /** * see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA */ template class BlockLatticePhysCorrDrag3D final : public BlockLatticePhysF3D { private: BlockIndicatorF3D& _indicatorF; BlockGeometryFaces3D _facesF; BlockLatticePhysCorrBoundaryForce3D _pBoundForceF; BlockSum3D _sumF; const T _factor; public: BlockLatticePhysCorrDrag3D(BlockLatticeStructure3D& blockLattice, BlockIndicatorF3D& indicatorF, const UnitConverter& converter); bool operator() (T output[], const int input[]) override; }; } // end namespace olb #endif