/* This file is part of the OpenLB library
*
* Copyright (C) 2012-2017 Lukas Baron, Mathias J. Krause,
* Albert Mink, Adrian Kummerlaender
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H
#define BLOCK_LATTICE_INTEGRAL_F_3D_H
#include "functors/genericF.h"
#include "blockBaseF3D.h"
#include "geometry/blockGeometry3D.h"
#include "blockLatticeLocalF3D.h"
#include "blockGeometryFaces3D.h"
#include "integral/blockIntegralF3D.h"
#include "indicator/blockIndicatorBaseF3D.h"
#include "functors/analytical/indicator/smoothIndicatorBaseF3D.h"
/** Note: Throughout the whole source code directory genericFunctions, the
* template parameters for i/o dimensions are:
* F: S^m -> T^n (S=source, T=target)
*/
namespace olb {
template class BlockLattice3D;
template class BlockIndicatorF3D;
template class BlockLattice3D;
/// BlockL1Norm3D returns componentwise the l1 norm
template
class BlockL1Norm3D final : public BlockLatticeF3D {
protected:
BlockLatticeF3D& _f;
BlockGeometry3D& _blockGeometry;
int _material;
public:
BlockL1Norm3D(BlockLatticeF3D& f, BlockGeometry3D& blockGeometry, int material);
bool operator() (T output[], const int input[]) override;
};
/// BlockL223D returns componentwise the squared l2-norm
template
class BlockL223D final : public BlockLatticeF3D {
protected:
BlockLatticeF3D& _f;
BlockGeometry3D& _blockGeometry;
int _material;
public:
BlockL223D(BlockLatticeF3D& f,
BlockGeometry3D& blockGeometry,
int material);
bool operator() (T output[], const int input[]) override;
};
/// functor to get pointwise phys force acting on a indicated boundary on local lattice
template
class BlockLatticePhysDrag3D final : public BlockLatticePhysF3D {
private:
BlockIndicatorF3D& _indicatorF;
BlockGeometryFaces3D _facesF;
BlockLatticePhysBoundaryForce3D _pBoundForceF;
BlockSum3D _sumF;
const T _factor;
public:
BlockLatticePhysDrag3D(BlockLatticeStructure3D& blockLattice,
BlockIndicatorF3D& indicatorF,
const UnitConverter& converter);
bool operator() (T output[], const int input[]) override;
};
/// functor to get pointwise phys force acting on a indicated boundary on local lattice
/**
* see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA
*/
template
class BlockLatticePhysCorrDrag3D final : public BlockLatticePhysF3D {
private:
BlockIndicatorF3D& _indicatorF;
BlockGeometryFaces3D _facesF;
BlockLatticePhysCorrBoundaryForce3D _pBoundForceF;
BlockSum3D _sumF;
const T _factor;
public:
BlockLatticePhysCorrDrag3D(BlockLatticeStructure3D& blockLattice,
BlockIndicatorF3D& indicatorF,
const UnitConverter& converter);
bool operator() (T output[], const int input[]) override;
};
} // end namespace olb
#endif