/* This file is part of the OpenLB library * * Copyright (C) 2017 Adrian Kummerlaender * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef BLOCK_INDICATOR_BASE_F_3D_H #define BLOCK_INDICATOR_BASE_F_3D_H #include "functors/lattice/superBaseF3D.h" #include "functors/lattice/blockBaseF3D.h" #include "core/blockData3D.h" #include "core/blockStructure3D.h" namespace olb { /// Base block indicator functor /** * Derived functors implement a indicator function on the full domain given by * BlockGeometryStructure3D. Note the distinction between normal and extended * block geometries exposed by SuperGeometry3D. * * By convention SuperIndicatorF3D::_blockF functors are expected to operate on * overlap-less domains i.e. BlockGeometryView3D instances. * * Block indicators to be queried on a full block including its overlap must be * constructed on extended BlockGeometry3D instances such as those exposed by * SuperGeometry3D::getExtendedBlockGeometry **/ template class BlockIndicatorF3D : public BlockF3D { protected: BlockGeometryStructure3D& _blockGeometryStructure; const BlockData3D* _cachedData; public: using BlockF3D::operator(); /// Constructor /** * \param geometry Any implementation of BlockGeometryStructure3D * e.g. BlockGeometry3D or BlockGeometryView3D **/ BlockIndicatorF3D(BlockGeometryStructure3D& geometry); /// Get underlying block geometry structure /** * \returns _blockGeometryStructure **/ BlockGeometryStructure3D& getBlockGeometryStructure(); /// Block indicator specific function operator overload /** * The boolean return value of `operator()(T output[], S input[])` describes * the call's success and by convention must not describe the indicated domain. * * \return Domain indicator i.e. `true` iff the input lies within the described subset. **/ bool operator() (const int input[]); /// Block indicator specific function operator overload /** * The boolean return value of `operator()(T output[], S input[])` describes * the call's success and by convention must not describe the indicated domain. * * \return Domain indicator i.e. `true` iff the input lies within the described subset. **/ bool operator() (int iX, int iY, int iZ); /// Set bool-mask cache to be used by indicator operator overloads void setCache(const BlockData3D& cache); /// Returns true only if the indicated domain subset is empty /** * May return false even if the indicated domain subset is in fact empty. * Primarily implemented to minimize block accesses if an empty domain can * be inferred by e.g. BlockGeometryStatistics3D data. * * i.e. only override this method if the domain can be checked for emptyness * in an efficient fashion. **/ virtual bool isEmpty(); /// Returns min lattice position of the indicated subset's bounding box virtual Vector getMin() = 0; /// Returns max lattice position of the indicated subset's bounding box virtual Vector getMax() = 0; }; } // namespace olb #endif