/* This file is part of the OpenLB library
*
* Copyright (C) 2017 Adrian Kummerlaender
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef BLOCK_INDICATOR_BASE_F_3D_H
#define BLOCK_INDICATOR_BASE_F_3D_H
#include "functors/lattice/superBaseF3D.h"
#include "functors/lattice/blockBaseF3D.h"
#include "core/blockData3D.h"
#include "core/blockStructure3D.h"
namespace olb {
/// Base block indicator functor
/**
* Derived functors implement a indicator function on the full domain given by
* BlockGeometryStructure3D. Note the distinction between normal and extended
* block geometries exposed by SuperGeometry3D.
*
* By convention SuperIndicatorF3D::_blockF functors are expected to operate on
* overlap-less domains i.e. BlockGeometryView3D instances.
*
* Block indicators to be queried on a full block including its overlap must be
* constructed on extended BlockGeometry3D instances such as those exposed by
* SuperGeometry3D::getExtendedBlockGeometry
**/
template
class BlockIndicatorF3D : public BlockF3D {
protected:
BlockGeometryStructure3D& _blockGeometryStructure;
const BlockData3D* _cachedData;
public:
using BlockF3D::operator();
/// Constructor
/**
* \param geometry Any implementation of BlockGeometryStructure3D
* e.g. BlockGeometry3D or BlockGeometryView3D
**/
BlockIndicatorF3D(BlockGeometryStructure3D& geometry);
/// Get underlying block geometry structure
/**
* \returns _blockGeometryStructure
**/
BlockGeometryStructure3D& getBlockGeometryStructure();
/// Block indicator specific function operator overload
/**
* The boolean return value of `operator()(T output[], S input[])` describes
* the call's success and by convention must not describe the indicated domain.
*
* \return Domain indicator i.e. `true` iff the input lies within the described subset.
**/
bool operator() (const int input[]);
/// Block indicator specific function operator overload
/**
* The boolean return value of `operator()(T output[], S input[])` describes
* the call's success and by convention must not describe the indicated domain.
*
* \return Domain indicator i.e. `true` iff the input lies within the described subset.
**/
bool operator() (int iX, int iY, int iZ);
/// Set bool-mask cache to be used by indicator operator overloads
void setCache(const BlockData3D& cache);
/// Returns true only if the indicated domain subset is empty
/**
* May return false even if the indicated domain subset is in fact empty.
* Primarily implemented to minimize block accesses if an empty domain can
* be inferred by e.g. BlockGeometryStatistics3D data.
*
* i.e. only override this method if the domain can be checked for emptyness
* in an efficient fashion.
**/
virtual bool isEmpty();
/// Returns min lattice position of the indicated subset's bounding box
virtual Vector getMin() = 0;
/// Returns max lattice position of the indicated subset's bounding box
virtual Vector getMax() = 0;
};
} // namespace olb
#endif