/* This file is part of the OpenLB library * * Copyright (C) 2017 Adrian Kummerlaender * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "superPlaneIntegralFluxF3D.h" #include "superPlaneIntegralFluxF3D.hh" #include "dynamics/latticeDescriptors.h" namespace olb { template class SuperPlaneIntegralFluxF3D; template class SuperPlaneIntegralFluxF3D; template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const HyperplaneLattice3D&, FunctorPtr>&&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Hyperplane3D&, FunctorPtr>&&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Hyperplane3D&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, IndicatorCircle3D&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, IndicatorCircle3D&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const HyperplaneLattice3D&, FunctorPtr>&&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Hyperplane3D&, FunctorPtr>&&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Hyperplane3D&, FunctorPtr>&&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, const Vector&, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, IndicatorCircle3D&, std::vector, BlockDataReductionMode); template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D( SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&, IndicatorCircle3D&, BlockDataReductionMode); template class SuperPlaneIntegralFluxPressure3D; template class SuperPlaneIntegralFluxVelocity3D; }