/* This file is part of the OpenLB library
*
* Copyright (C) 2017 Adrian Kummerlaender
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "superPlaneIntegralFluxF3D.h"
#include "superPlaneIntegralFluxF3D.hh"
#include "dynamics/latticeDescriptors.h"
namespace olb {
template class SuperPlaneIntegralFluxF3D;
template class SuperPlaneIntegralFluxF3D;
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const HyperplaneLattice3D&,
FunctorPtr>&&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Hyperplane3D&,
FunctorPtr>&&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Hyperplane3D&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&, const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&, const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
IndicatorCircle3D&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
IndicatorCircle3D&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const HyperplaneLattice3D&,
FunctorPtr>&&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Hyperplane3D&,
FunctorPtr>&&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Hyperplane3D&,
FunctorPtr>&&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&, const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&, const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&, const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
const Vector&,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
IndicatorCircle3D&,
std::vector,
BlockDataReductionMode);
template SuperPlaneIntegralFluxF3D::SuperPlaneIntegralFluxF3D(
SuperLattice3D>&, const UnitConverter>&, SuperGeometry3D&,
IndicatorCircle3D&,
BlockDataReductionMode);
template class SuperPlaneIntegralFluxPressure3D;
template class SuperPlaneIntegralFluxVelocity3D;
}