/* This file is part of the OpenLB library * * Copyright (C) 2012-2017 Lukas Baron, Tim Dornieden, Mathias J. Krause, * Albert Mink, Benjamin Förster, Adrian Kummerlaender * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SUPER_BASE_F_3D_H #define SUPER_BASE_F_3D_H #include #include "functors/genericF.h" #include "blockBaseF3D.h" #include "indicator/superIndicatorBaseF3D.h" #include "communication/superStructure3D.h" #include "core/superData3D.h" #include "core/superLattice3D.h" /** Note: Throughout the whole source code directory functors, the * template parameters for i/o dimensions are: * F: S^m -> T^n (S=source, T=target) */ namespace olb { template class SuperData3D; template class SuperLattice3D; template class SuperStructure3D; template class BlockF3D; template class SuperIndicatorF3D; template class SuperIdentity3D; template class SuperLatticeIdentity3D; /// represents all functors that operate on a SuperStructure3D in general template class SuperF3D : public GenericF { protected: SuperF3D(SuperStructure3D& superStructure, int targetDim); SuperStructure3D& _superStructure; /// Super functors may consist of several BlockF3D derived functors /** * By convention: If block level functors are used at all they should * number exactly LoadBalancer::size per process. **/ std::vector>> _blockF; public: using identity_functor_type = SuperIdentity3D; SuperF3D& operator-(SuperF3D& rhs); SuperF3D& operator+(SuperF3D& rhs); SuperF3D& operator*(SuperF3D& rhs); SuperF3D& operator/(SuperF3D& rhs); /// \return SuperF3D::_superStructure SuperStructure3D& getSuperStructure(); /// \return Size of SuperF3D::_blockF vector int getBlockFSize() const; /// \return SuperF3D::_blockF[iCloc] BlockF3D& getBlockF(int iCloc); }; /// Functor from `SuperData3D` template class SuperDataF3D : public SuperF3D { protected: /// `SuperData3D` object this functor was created from SuperData3D& _superData; public: /// Constructor from `SuperData3D` - stores `_superData` reference SuperDataF3D(SuperData3D& superData); /// Operator for this functor - copies data from `_superData` object into output bool operator() (BaseType output[], const int input[]); /// Getter for `_superData` SuperData3D& getSuperData(); }; /// identity functor for memory management template class SuperIdentity3D : public SuperF3D { protected: FunctorPtr> _f; public: SuperIdentity3D(FunctorPtr>&& f); bool operator() (W output[], const int input[]) override; }; /// functor to extract one component template class SuperExtractComponentF3D : public SuperF3D { protected: FunctorPtr> _f; const int _extractDim; public: SuperExtractComponentF3D(FunctorPtr>&& f, int extractDim); int getExtractDim(); bool operator() (W output[], const int input[]); }; /// functor to extract one component inside an indicator template class SuperExtractComponentIndicatorF3D : public SuperExtractComponentF3D { protected: FunctorPtr> _indicatorF; public: SuperExtractComponentIndicatorF3D(FunctorPtr>&& f, int extractDim, FunctorPtr>&& indicatorF); bool operator() (W output[], const int input[]) override; }; /// functor to extract data inside an indicator template class SuperExtractIndicatorF3D : public SuperF3D { protected: FunctorPtr> _f; FunctorPtr> _indicatorF; public: SuperExtractIndicatorF3D(FunctorPtr>&& f, FunctorPtr>&& indicatorF); bool operator() (W output[], const int input[]); }; /// functor to extract one component template class SuperDotProductF3D : public SuperF3D { protected: SuperF3D& _f; T _vector[]; public: SuperDotProductF3D(SuperF3D& f, T vector[]); bool operator() (W output[], const int input[]); }; /// identity functor for memory management template class SuperIdentityOnSuperIndicatorF3D : public SuperF3D { protected: SuperF3D& _f; SuperIndicatorF3D& _indicatorF; W _defaultValue; public: SuperIdentityOnSuperIndicatorF3D(SuperF3D& f, SuperIndicatorF3D& indicatorF, W defaultValue=0.); bool operator() (W output[], const int input[]); }; /// represents all functors that operate on a SuperLattice in general, e.g. getVelocity(), getForce(), getPressure() template class SuperLatticeF3D : public SuperF3D { protected: SuperLatticeF3D(SuperLattice3D& superLattice, int targetDim); SuperLattice3D& _sLattice; public: using identity_functor_type = SuperLatticeIdentity3D; SuperLattice3D& getSuperLattice(); }; /// identity functor for memory management template class SuperLatticeIdentity3D : public SuperLatticeF3D { protected: FunctorPtr> _f; public: SuperLatticeIdentity3D(FunctorPtr>&& f); bool operator() (T output[], const int input[]) override; }; /// represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(), physForce(), physPressure() template class SuperLatticePhysF3D : public SuperLatticeF3D { protected: SuperLatticePhysF3D(SuperLattice3D& sLattice, const UnitConverter& converter, int targetDim); const UnitConverter& _converter; public: UnitConverter const& getConverter() const; }; /// represents all thermal functors that operate on a DESCRIPTOR with output in Phys, e.g. physTemperature(), physHeatFlux() template class SuperLatticeThermalPhysF3D : public SuperLatticeF3D { protected: SuperLatticeThermalPhysF3D(SuperLattice3D& sLattice, const ThermalUnitConverter& converter, int targetDim); const ThermalUnitConverter& _converter; public: ThermalUnitConverter const& getConverter() const; }; template class ComposedSuperLatticeF3D : public SuperLatticeF3D { private: SuperLatticeF3D& _f0; SuperLatticeF3D& _f1; SuperLatticeF3D& _f2; public: ComposedSuperLatticeF3D(SuperLatticeF3D& f0, SuperLatticeF3D& f1, SuperLatticeF3D& f2); bool operator() (T output[], const int x[]) override; }; } // end namespace olb #endif