/* This file is part of the OpenLB library
*
* Copyright (C) 2011, 2014 Mathias J. Krause, Simon Zimny
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/** \file
* Representation of a statistic for a 3D geometry -- generic implementation.
*/
#ifndef BLOCK_GEOMETRY_STATISTICS_3D_HH
#define BLOCK_GEOMETRY_STATISTICS_3D_HH
#include
#include
#include
#include
#include
#include "geometry/blockGeometry3D.h"
#include "geometry/blockGeometryStatistics3D.h"
namespace olb {
template
BlockGeometryStatistics3D::BlockGeometryStatistics3D( BlockGeometryStructure3D* blockGeometry)
: _blockGeometry(blockGeometry), clout(std::cout,"BlockGeometryStatistics3D")
{
_statisticsUpdateNeeded=true;
}
template
bool& BlockGeometryStatistics3D::getStatisticsStatus()
{
return _statisticsUpdateNeeded;
}
template
bool const & BlockGeometryStatistics3D::getStatisticsStatus() const
{
return _statisticsUpdateNeeded;
}
template
void BlockGeometryStatistics3D::update(bool verbose)
{
if (getStatisticsStatus() ) {
_material2n.clear();
_nX = _blockGeometry->getNx();
_nY = _blockGeometry->getNy();
_nZ = _blockGeometry->getNz();
_h = _blockGeometry->getDeltaR();
for (int iX = 0; iX < _nX; ++iX) {
for (int iY = 0; iY < _nY; ++iY) {
for (int iZ = 0; iZ < _nZ; ++iZ) {
takeStatistics(iX, iY, iZ);
}
}
}
_nMaterials=int();
std::map::iterator iter;
for (iter = _material2n.begin(); iter != _material2n.end(); iter++) {
_nMaterials++;
}
if (verbose) {
clout << "updated" << std::endl;
}
getStatisticsStatus()=false;
}
}
template
int BlockGeometryStatistics3D::getNmaterials()
{
update();
return _nMaterials;
}
template
int BlockGeometryStatistics3D::getNvoxel(int material)
{
update();
return _material2n[material];
}
template
std::map BlockGeometryStatistics3D::getMaterial2n()
{
update();
return _material2n;
}
template
int BlockGeometryStatistics3D::getNvoxel()
{
update();
int total = 0;
std::map::iterator iter;
for (iter = _material2n.begin(); iter != _material2n.end(); iter++) {
if (iter->first!=0) {
total+=iter->second;
}
}
return total;
}
template
std::vector BlockGeometryStatistics3D::getMinLatticeR(int material)
{
update();
return _material2min[material];
}
template
std::vector BlockGeometryStatistics3D::getMaxLatticeR(int material)
{
update();
return _material2max[material];
}
template
std::vector BlockGeometryStatistics3D::getMinPhysR(int material)
{
std::vector tmp(3,T());
_blockGeometry->getPhysR(&(tmp[0]), &(getMinLatticeR(material)[0]));
return tmp;
}
template
std::vector BlockGeometryStatistics3D::getMaxPhysR(int material)
{
std::vector tmp(3,T());
_blockGeometry->getPhysR(&(tmp[0]), &(getMaxLatticeR(material)[0]));
return tmp;
}
template
std::vector BlockGeometryStatistics3D::getLatticeExtend(int material)
{
update();
std::vector extend;
for (int iDim = 0; iDim < 3; iDim++) {
extend.push_back(_material2max[material][iDim] - _material2min[material][iDim]);
}
return extend;
}
template
std::vector BlockGeometryStatistics3D::getPhysExtend(int material)
{
update();
std::vector extend;
for (int iDim = 0; iDim < 3; iDim++) {
extend.push_back(getMaxPhysR(material)[iDim] - getMinPhysR(material)[iDim]);
}
return extend;
}
template
std::vector BlockGeometryStatistics3D::getPhysRadius(int material)
{
update();
std::vector radius;
for (int iDim=0; iDim<3; iDim++) {
radius.push_back((getMaxPhysR(material)[iDim] - getMinPhysR(material)[iDim])/2.);
}
return radius;
}
template
std::vector BlockGeometryStatistics3D::getCenterPhysR(int material)
{
update();
std::vector center;
for (int iDim=0; iDim<3; iDim++) {
center.push_back(getMinPhysR(material)[iDim] + getPhysRadius(material)[iDim]);
}
return center;
}
template
std::vector BlockGeometryStatistics3D::getType(int iX, int iY, int iZ, bool anyNormal)
{
update();
std::vector discreteNormal(4, 0);
std::vector discreteNormal2(4, 0);
std::vector nullVector(4, 0);
if (_blockGeometry->getMaterial(iX, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ) != 0) {
//boundary0N and boundary 0P
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = -1;
discreteNormal[2] = 0;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = -1;
discreteNormal2[2] = 0;
discreteNormal2[3] = 0;
}
}
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = 1;
discreteNormal[2] = 0;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = 1;
discreteNormal2[2] = 0;
discreteNormal2[3] = 0;
}
}
}
// boundary1N and boundary1P
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = 0;
discreteNormal[2] = -1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = 0;
discreteNormal2[2] = -1;
discreteNormal2[3] = 0;
}
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = 0;
discreteNormal[2] = 1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = 0;
discreteNormal2[2] = 1;
discreteNormal2[3] = 0;
}
}
}
// boundary2N and boundary2P
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = 0;
discreteNormal[2] = 0;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = 0;
discreteNormal2[2] = 0;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 0;
discreteNormal[1] = 0;
discreteNormal[2] = 0;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 0;
discreteNormal2[1] = 0;
discreteNormal2[2] = 0;
discreteNormal2[3] = 1;
}
}
}
// externalCornerNNN and externalCornerNPN
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ + 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 1;
discreteNormal2[1] = -1;
discreteNormal2[2] = -1;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ + 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 1;
discreteNormal2[1] = -1;
discreteNormal2[2] = 1;
discreteNormal2[3] = -1;
}
}
}
// externalCornerNPP and externalCornerNNP
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ - 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 1;
discreteNormal2[1] = -1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ - 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
}
else {
discreteNormal2[0] = 1;
discreteNormal2[1] = -1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 1;
}
}
}
// externalCornerPPP and externalCornerPNP
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ - 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
}
else {
discreteNormal2[0] = 1;
discreteNormal2[1] = 1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ - 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 1;
discreteNormal2[1] = 1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 1;
}
}
}
// externalCornerPNN and externalCornerPPN
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ + 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 1;
discreteNormal2[1] = 1;
discreteNormal2[2] = -1;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ + 1) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 1;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
}
else {
discreteNormal2[0] = 1;
discreteNormal2[1] = 1;
discreteNormal2[2] = 1;
discreteNormal2[3] = -1;
}
}
}
// internalCornerPPP and internalCornerPNP
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 2;
discreteNormal2[1] = 1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
}
else {
discreteNormal2[0] = 2;
discreteNormal2[1] = 1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 1;
}
}
}
// internalCornerPNN and InternalCornerPPN
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 2;
discreteNormal2[1] = 1;
discreteNormal2[2] = -1;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 2;
discreteNormal2[1] = 1;
discreteNormal2[2] = 1;
discreteNormal2[3] = -1;
}
}
}
// internalCornerNPP and internalCornerNNP
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 2;
discreteNormal2[1] = -1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
}
else {
discreteNormal2[0] = 2;
discreteNormal2[1] = -1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 1;
}
}
}
// internalCornerNPN and internalCornerNNN
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
}
else {
discreteNormal2[0] = 2;
discreteNormal2[1] = -1;
discreteNormal2[2] = 1;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 2;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 2;
discreteNormal2[1] = -1;
discreteNormal2[2] = -1;
discreteNormal2[3] = -1;
}
}
}
// externalEdge0PN and externalEdge0NN
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 1) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 0;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 0;
discreteNormal2[2] = 1;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX, iY + 1, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 0;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 0;
discreteNormal2[2] = -1;
discreteNormal2[3] = -1;
}
}
}
// externalEdge0NP and externalEdge0PP
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 1) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 0;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 0;
discreteNormal2[2] = -1;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 0;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 0;
discreteNormal2[2] = 1;
discreteNormal2[3] = 1;
}
}
}
// externalEdge1NN and externalEdge1NP
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0) {
if (_blockGeometry->getMaterial(iX + 1, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = -1;
discreteNormal[2] = 0;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = -1;
discreteNormal2[2] = 0;
discreteNormal2[3] = -1;
}
}
if (_blockGeometry->getMaterial(iX - 1, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 1;
discreteNormal[2] = 0;
discreteNormal[3] = -1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 1;
discreteNormal2[2] = 0;
discreteNormal2[3] = -1;
}
}
}
// externalEdge1PN and externalEdge1PP
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0) {
if (_blockGeometry->getMaterial(iX + 1, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = -1;
discreteNormal[2] = 0;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = -1;
discreteNormal2[2] = 0;
discreteNormal2[3] = 1;
}
}
if (_blockGeometry->getMaterial(iX - 1, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 1;
discreteNormal[2] = 0;
discreteNormal[3] = 1;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 1;
discreteNormal2[2] = 0;
discreteNormal2[3] = 1;
}
}
}
// externalEdge2NN and externalEdge2PN
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = -1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 0;
}
}
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 1;
discreteNormal2[2] = -1;
discreteNormal2[3] = 0;
}
}
}
// externalEdge2PP and externalEdge2NP
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = 1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 0;
}
}
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) == 1) {
if (discreteNormal == nullVector) {
discreteNormal[0] = 3;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = 0;
} else {
discreteNormal2[0] = 3;
discreteNormal2[1] = -1;
discreteNormal2[2] = 1;
discreteNormal2[3] = 0;
}
}
}
// internalEdge0NN and internalEdge0PN
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 0;
discreteNormal[2] = -1;
discreteNormal[3] = -1;
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 0;
discreteNormal[2] = 1;
discreteNormal[3] = -1;
}
}
// internalEdge0NP and internalEdge0PP
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 0;
discreteNormal[2] = -1;
discreteNormal[3] = 1;
}
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 0;
discreteNormal[2] = 1;
discreteNormal[3] = 1;
}
}
// internalEdge1PP and internalEdge 1NP
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 1;
discreteNormal[2] = 0;
discreteNormal[3] = 1;
}
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = 1;
discreteNormal[2] = 0;
discreteNormal[3] = -1;
}
}
// internalEdge1PN and internalEdge1NN
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1
&& _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = -1;
discreteNormal[2] = 0;
discreteNormal[3] = 1;
}
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0) {
discreteNormal[0] = 4;
discreteNormal[1] = -1;
discreteNormal[2] = 0;
discreteNormal[3] = -1;
}
}
// internalEdge2PP and internalEdge2NP
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) == 1) {
discreteNormal[0] = 4;
discreteNormal[1] = 1;
discreteNormal[2] = 1;
discreteNormal[3] = 0;
}
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) == 1) {
discreteNormal[0] = 4;
discreteNormal[1] = -1;
discreteNormal[2] = 1;
discreteNormal[3] = 0;
}
}
// internalEdge2PN and internalEdge2NN
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1
&& _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1
&& _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) {
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) == 1) {
discreteNormal[0] = 4;
discreteNormal[1] = 1;
discreteNormal[2] = -1;
discreteNormal[3] = 0;
}
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1
&& _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) == 1) {
discreteNormal[0] = 4;
discreteNormal[1] = -1;
discreteNormal[2] = -1;
discreteNormal[3] = 0;
}
}
// special boundary conditions
if (discreteNormal2 != nullVector && anyNormal == false) {
discreteNormal = checkExtraBoundary(discreteNormal, discreteNormal2);
}
}
if (discreteNormal[1] == 0 && discreteNormal[2] == 0 && discreteNormal[3] == 0) {
clout<<"WARNING: no discreteNormal is found"<getMaterial(iX-discreteNormal[1], iY-discreteNormal[2], iZ-discreteNormal[3]) != 1) {
#ifdef OLB_DEBUG
clout<<"WARNING: discreteNormal is not pointing outside the fluid. Use option: anyNormal"<
std::vector BlockGeometryStatistics3D::computeNormal(int iX, int iY, int iZ)
{
update();
std::vector normal (3,int(0));
if (iX != 0) {
if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1) {
normal[0] = -1;
}
}
if (iX != _nX - 1) {
if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1) {
normal[0] = 1;
}
}
if (iY != 0) {
if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1) {
normal[1] = -1;
}
}
if (iY != _nY - 1) {
if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1) {
normal[1] = 1;
}
}
if (iZ != 0) {
if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) {
normal[2] = -1;
}
}
if (iZ != _nZ - 1) {
if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) {
normal[2] = 1;
}
}
return normal;
}
template
std::vector BlockGeometryStatistics3D::computeNormal(int material)
{
update();
std::vector normal (3,int(0));
std::vector minC = getMinLatticeR(material);
std::vector maxC = getMaxLatticeR(material);
for (int iX = minC[0]; iX<=maxC[0]; iX++) {
for (int iY = minC[1]; iY<=maxC[1]; iY++) {
for (int iZ = minC[2]; iZ<=maxC[2]; iZ++) {
if (_blockGeometry->getMaterial(iX,iY,iZ) == material) {
normal[0]+=computeNormal(iX,iY,iZ)[0];
normal[1]+=computeNormal(iX,iY,iZ)[1];
normal[2]+=computeNormal(iX,iY,iZ)[2];
}
}
}
}
T norm = sqrt(normal[0]*normal[0]+normal[1]*normal[1]+normal[2]*normal[2]);
if (norm>0.) {
normal[0]/=norm;
normal[1]/=norm;
normal[2]/=norm;
}
return normal;
}
template
std::vector BlockGeometryStatistics3D::computeDiscreteNormal(int material, T maxNorm)
{
update();
std::vector normal = computeNormal(material);
std::vector discreteNormal(3,int(0));
T smallestAngle = T(0);
for (int iX = -1; iX<=1; iX++) {
for (int iY = -1; iY<=1; iY++) {
for (int iZ = -1; iZ<=1; iZ++) {
T norm = sqrt(iX*iX+iY*iY+iZ*iZ);
if (norm>0.&& norm=smallestAngle) {
smallestAngle=angle;
discreteNormal[0] = iX;
discreteNormal[1] = iY;
discreteNormal[2] = iZ;
}
}
}
}
}
return discreteNormal;
}
template
bool BlockGeometryStatistics3D::check(int material, int iX, int iY,
int iZ, unsigned offsetX, unsigned offsetY, unsigned offsetZ)
{
update();
bool found = true;
for (int iOffsetX = -offsetX; iOffsetX <= (int) offsetX; ++iOffsetX) {
for (int iOffsetY = -offsetY; iOffsetY <= (int) offsetY; ++iOffsetY) {
for (int iOffsetZ = -offsetZ; iOffsetZ <= (int) offsetZ; ++iOffsetZ) {
if (_blockGeometry->getMaterial(iX + iOffsetX, iY + iOffsetY,
iZ + iOffsetZ) != material) {
found = false;
}
}
}
}
return found;
}
template
bool BlockGeometryStatistics3D::find(int material, unsigned offsetX,
unsigned offsetY, unsigned offsetZ, int& foundX, int& foundY,
int& foundZ)
{
update();
bool found = false;
for (foundX = 0; foundX < _nX; foundX++) {
for (foundY = 0; foundY < _nY; foundY++) {
for (foundZ = 0; foundZ < _nZ; foundZ++) {
found = check(material, foundX, foundY, foundZ, offsetX,
offsetY, offsetZ);
if (found) {
return found;
}
}
}
}
return found;
}
template
void BlockGeometryStatistics3D::print()
{
update();
std::map::iterator iter;
for (iter = _material2n.begin(); iter != _material2n.end(); iter++) {
clout << "materialNumber=" << iter->first
<< "; count=" << iter->second
<< "; minLatticeR=(" << _material2min[iter->first][0] <<","<< _material2min[iter->first][1] <<","<< _material2min[iter->first][2] <<")"
<< "; maxLatticeR=(" << _material2max[iter->first][0] <<","<< _material2max[iter->first][1] <<","<< _material2max[iter->first][2] <<")"
<< std::endl;
}
}
template
void BlockGeometryStatistics3D::takeStatistics(int iX, int iY, int iZ)
{
int type = _blockGeometry->getMaterial(iX, iY, iZ);
if (_material2n.count(type) == 0) {
_material2n[type] = 1;
std::vector minCo;
std::vector maxCo;
minCo.push_back(iX);
minCo.push_back(iY);
minCo.push_back(iZ);
_material2min[type] = minCo;
maxCo.push_back(iX);
maxCo.push_back(iY);
maxCo.push_back(iZ);
_material2max[type] = maxCo;
} else {
_material2n[type]++;
if (iX < _material2min[type][0]) {
_material2min[type][0] = iX;
}
if (iY < _material2min[type][1]) {
_material2min[type][1] = iY;
}
if (iZ < _material2min[type][2]) {
_material2min[type][2] = iZ;
}
if (iX > _material2max[type][0]) {
_material2max[type][0] = iX;
}
if (iY > _material2max[type][1]) {
_material2max[type][1] = iY;
}
if (iZ > _material2max[type][2]) {
_material2max[type][2] = iZ;
}
}
}
// This function compares two discrete normals (discreteNormal, discreteNormal2) in case of a duplicate assignment of boundary types.
// The goal of this function is to combine these special boundaryVoxels to an existing one (in this case boundary or externalEdge) according to
// the x-, y- and z-values of their discrete normals.
// In the following the algorithm is declared only for the x value, but it is also valid for the y and z values.
//
// for x1 = x2, the new value of x is x1 (1)
// for x1*x2 = -1, the new value of x is 0 (2)
// for x1*x2 = 0, the new value is 0 (3)
//
// It may be possible that all three values equal 0. To avoid that the values are tested again (x²+y²+z²==0) and the loosest assumption (3) is
// redefined to.
//
// If x,y and z == 0 --> find those x,y or z which are 0 because of (3) and redefine them to the value !=0
//
// Additionally the calculated entries are multiplied with (-1) to get the right existing boundary.
template
std::vector BlockGeometryStatistics3D::checkExtraBoundary(
std::vector discreteNormal, std::vector discreteNormal2)
{
update();
std::vector Data(6, 0);
for (int i = 1; i < 4; i++) {
if (discreteNormal[i] == discreteNormal2[i]) {
Data[i - 1] = discreteNormal[i];
Data[i + 2] = 1;
} else if (discreteNormal[i] * discreteNormal2[i] == -1) {
Data[i - 1] = 0;
Data[i + 2] = 2;
} else if (discreteNormal[i] * discreteNormal2[i] == 0) {
Data[i - 1] = 0;
Data[i + 2] = 3;
}
}
std::vector newDiscreteNormal(4, 0);
for (int i = 1; i < 4; i++) {
newDiscreteNormal[i] = Data[i - 1];
}
if (Data[0] * Data[0] + Data[1] * Data[1] + Data[2] * Data[2] == 0) {
for (int i = 1; i < 4; i++) {
if (Data[i + 2] == 3) {
if (discreteNormal[i] == 0) {
newDiscreteNormal[i] = (-1) * discreteNormal2[i];
} else {
newDiscreteNormal[i] = (-1) * discreteNormal[i];
}
}
}
}
if (newDiscreteNormal[1] * newDiscreteNormal[1] + newDiscreteNormal[2]
* newDiscreteNormal[2] + newDiscreteNormal[3]
* newDiscreteNormal[3] == 1) {
newDiscreteNormal[0] = 0;
} else {
newDiscreteNormal[0] = 3;
}
return newDiscreteNormal;
}
} // namespace olb
#endif