/* This file is part of the OpenLB library * * Copyright (C) 2011, 2014 Mathias J. Krause, Simon Zimny * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** \file * Representation of a statistic for a 3D geometry -- generic implementation. */ #ifndef BLOCK_GEOMETRY_STATISTICS_3D_HH #define BLOCK_GEOMETRY_STATISTICS_3D_HH #include #include #include #include #include #include "geometry/blockGeometry3D.h" #include "geometry/blockGeometryStatistics3D.h" namespace olb { template BlockGeometryStatistics3D::BlockGeometryStatistics3D( BlockGeometryStructure3D* blockGeometry) : _blockGeometry(blockGeometry), clout(std::cout,"BlockGeometryStatistics3D") { _statisticsUpdateNeeded=true; } template bool& BlockGeometryStatistics3D::getStatisticsStatus() { return _statisticsUpdateNeeded; } template bool const & BlockGeometryStatistics3D::getStatisticsStatus() const { return _statisticsUpdateNeeded; } template void BlockGeometryStatistics3D::update(bool verbose) { if (getStatisticsStatus() ) { _material2n.clear(); _nX = _blockGeometry->getNx(); _nY = _blockGeometry->getNy(); _nZ = _blockGeometry->getNz(); _h = _blockGeometry->getDeltaR(); for (int iX = 0; iX < _nX; ++iX) { for (int iY = 0; iY < _nY; ++iY) { for (int iZ = 0; iZ < _nZ; ++iZ) { takeStatistics(iX, iY, iZ); } } } _nMaterials=int(); std::map::iterator iter; for (iter = _material2n.begin(); iter != _material2n.end(); iter++) { _nMaterials++; } if (verbose) { clout << "updated" << std::endl; } getStatisticsStatus()=false; } } template int BlockGeometryStatistics3D::getNmaterials() { update(); return _nMaterials; } template int BlockGeometryStatistics3D::getNvoxel(int material) { update(); return _material2n[material]; } template std::map BlockGeometryStatistics3D::getMaterial2n() { update(); return _material2n; } template int BlockGeometryStatistics3D::getNvoxel() { update(); int total = 0; std::map::iterator iter; for (iter = _material2n.begin(); iter != _material2n.end(); iter++) { if (iter->first!=0) { total+=iter->second; } } return total; } template std::vector BlockGeometryStatistics3D::getMinLatticeR(int material) { update(); return _material2min[material]; } template std::vector BlockGeometryStatistics3D::getMaxLatticeR(int material) { update(); return _material2max[material]; } template std::vector BlockGeometryStatistics3D::getMinPhysR(int material) { std::vector tmp(3,T()); _blockGeometry->getPhysR(&(tmp[0]), &(getMinLatticeR(material)[0])); return tmp; } template std::vector BlockGeometryStatistics3D::getMaxPhysR(int material) { std::vector tmp(3,T()); _blockGeometry->getPhysR(&(tmp[0]), &(getMaxLatticeR(material)[0])); return tmp; } template std::vector BlockGeometryStatistics3D::getLatticeExtend(int material) { update(); std::vector extend; for (int iDim = 0; iDim < 3; iDim++) { extend.push_back(_material2max[material][iDim] - _material2min[material][iDim]); } return extend; } template std::vector BlockGeometryStatistics3D::getPhysExtend(int material) { update(); std::vector extend; for (int iDim = 0; iDim < 3; iDim++) { extend.push_back(getMaxPhysR(material)[iDim] - getMinPhysR(material)[iDim]); } return extend; } template std::vector BlockGeometryStatistics3D::getPhysRadius(int material) { update(); std::vector radius; for (int iDim=0; iDim<3; iDim++) { radius.push_back((getMaxPhysR(material)[iDim] - getMinPhysR(material)[iDim])/2.); } return radius; } template std::vector BlockGeometryStatistics3D::getCenterPhysR(int material) { update(); std::vector center; for (int iDim=0; iDim<3; iDim++) { center.push_back(getMinPhysR(material)[iDim] + getPhysRadius(material)[iDim]); } return center; } template std::vector BlockGeometryStatistics3D::getType(int iX, int iY, int iZ, bool anyNormal) { update(); std::vector discreteNormal(4, 0); std::vector discreteNormal2(4, 0); std::vector nullVector(4, 0); if (_blockGeometry->getMaterial(iX, iY, iZ) != 1 && _blockGeometry->getMaterial(iX, iY, iZ) != 0) { //boundary0N and boundary 0P if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = -1; discreteNormal[2] = 0; discreteNormal[3] = 0; } else { discreteNormal2[0] = 0; discreteNormal2[1] = -1; discreteNormal2[2] = 0; discreteNormal2[3] = 0; } } if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = 1; discreteNormal[2] = 0; discreteNormal[3] = 0; } else { discreteNormal2[0] = 0; discreteNormal2[1] = 1; discreteNormal2[2] = 0; discreteNormal2[3] = 0; } } } // boundary1N and boundary1P if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = 0; discreteNormal[2] = -1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 0; discreteNormal2[1] = 0; discreteNormal2[2] = -1; discreteNormal2[3] = 0; } } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = 0; discreteNormal[2] = 1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 0; discreteNormal2[1] = 0; discreteNormal2[2] = 1; discreteNormal2[3] = 0; } } } // boundary2N and boundary2P if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = 0; discreteNormal[2] = 0; discreteNormal[3] = -1; } else { discreteNormal2[0] = 0; discreteNormal2[1] = 0; discreteNormal2[2] = 0; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 0; discreteNormal[1] = 0; discreteNormal[2] = 0; discreteNormal[3] = 1; } else { discreteNormal2[0] = 0; discreteNormal2[1] = 0; discreteNormal2[2] = 0; discreteNormal2[3] = 1; } } } // externalCornerNNN and externalCornerNPN if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 0) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ + 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = -1; discreteNormal2[2] = -1; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ + 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = -1; discreteNormal2[2] = 1; discreteNormal2[3] = -1; } } } // externalCornerNPP and externalCornerNNP if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ - 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = -1; discreteNormal2[2] = 1; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ - 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = -1; discreteNormal2[2] = -1; discreteNormal2[3] = 1; } } } // externalCornerPPP and externalCornerPNP if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ - 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = 1; discreteNormal2[2] = 1; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ - 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = 1; discreteNormal2[2] = -1; discreteNormal2[3] = 1; } } } // externalCornerPNN and externalCornerPPN if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 0) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ + 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = 1; discreteNormal2[2] = -1; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ + 1) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 1; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 1; discreteNormal2[1] = 1; discreteNormal2[2] = 1; discreteNormal2[3] = -1; } } } // internalCornerPPP and internalCornerPNP if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = 1; discreteNormal2[2] = 1; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = 1; discreteNormal2[2] = -1; discreteNormal2[3] = 1; } } } // internalCornerPNN and InternalCornerPPN if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = 1; discreteNormal2[2] = -1; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = 1; discreteNormal2[2] = 1; discreteNormal2[3] = -1; } } } // internalCornerNPP and internalCornerNNP if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = -1; discreteNormal2[2] = 1; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = -1; discreteNormal2[2] = -1; discreteNormal2[3] = 1; } } } // internalCornerNPN and internalCornerNNN if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = -1; discreteNormal2[2] = 1; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 2; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 2; discreteNormal2[1] = -1; discreteNormal2[2] = -1; discreteNormal2[3] = -1; } } } // externalEdge0PN and externalEdge0NN if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ + 1) != 1) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ + 1) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 0; discreteNormal[2] = 1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 0; discreteNormal2[2] = 1; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX, iY + 1, iZ + 1) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 0; discreteNormal[2] = -1; discreteNormal[3] = -1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 0; discreteNormal2[2] = -1; discreteNormal2[3] = -1; } } } // externalEdge0NP and externalEdge0PP if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ - 1) != 1) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ - 1) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 0; discreteNormal[2] = -1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 0; discreteNormal2[2] = -1; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX, iY - 1, iZ - 1) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 0; discreteNormal[2] = 1; discreteNormal[3] = 1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 0; discreteNormal2[2] = 1; discreteNormal2[3] = 1; } } } // externalEdge1NN and externalEdge1NP if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0) { if (_blockGeometry->getMaterial(iX + 1, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = -1; discreteNormal[2] = 0; discreteNormal[3] = -1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = -1; discreteNormal2[2] = 0; discreteNormal2[3] = -1; } } if (_blockGeometry->getMaterial(iX - 1, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 1; discreteNormal[2] = 0; discreteNormal[3] = -1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 1; discreteNormal2[2] = 0; discreteNormal2[3] = -1; } } } // externalEdge1PN and externalEdge1PP if (_blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0) { if (_blockGeometry->getMaterial(iX + 1, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = -1; discreteNormal[2] = 0; discreteNormal[3] = 1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = -1; discreteNormal2[2] = 0; discreteNormal2[3] = 1; } } if (_blockGeometry->getMaterial(iX - 1, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 1; discreteNormal[2] = 0; discreteNormal[3] = 1; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 1; discreteNormal2[2] = 0; discreteNormal2[3] = 1; } } } // externalEdge2NN and externalEdge2PN if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 3; discreteNormal2[1] = -1; discreteNormal2[2] = -1; discreteNormal2[3] = 0; } } if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 1; discreteNormal2[2] = -1; discreteNormal2[3] = 0; } } } // externalEdge2PP and externalEdge2NP if (_blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 3; discreteNormal2[1] = 1; discreteNormal2[2] = 1; discreteNormal2[3] = 0; } } if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) == 1) { if (discreteNormal == nullVector) { discreteNormal[0] = 3; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = 0; } else { discreteNormal2[0] = 3; discreteNormal2[1] = -1; discreteNormal2[2] = 1; discreteNormal2[3] = 0; } } } // internalEdge0NN and internalEdge0PN if (_blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 0; discreteNormal[2] = -1; discreteNormal[3] = -1; } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 0; discreteNormal[2] = 1; discreteNormal[3] = -1; } } // internalEdge0NP and internalEdge0PP if (_blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 0; discreteNormal[2] = -1; discreteNormal[3] = 1; } if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 0; discreteNormal[2] = 1; discreteNormal[3] = 1; } } // internalEdge1PP and internalEdge 1NP if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX + 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 1; discreteNormal[2] = 0; discreteNormal[3] = 1; } if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0) { discreteNormal[0] = 4; discreteNormal[1] = 1; discreteNormal[2] = 0; discreteNormal[3] = -1; } } // internalEdge1PN and internalEdge1NN if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 1 && _blockGeometry->getMaterial(iX - 1, iY, iZ) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ + 1) != 0) { discreteNormal[0] = 4; discreteNormal[1] = -1; discreteNormal[2] = 0; discreteNormal[3] = 1; } if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ - 1) != 0) { discreteNormal[0] = 4; discreteNormal[1] = -1; discreteNormal[2] = 0; discreteNormal[3] = -1; } } // internalEdge2PP and internalEdge2NP if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY + 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX - 1, iY - 1, iZ) == 1) { discreteNormal[0] = 4; discreteNormal[1] = 1; discreteNormal[2] = 1; discreteNormal[3] = 0; } if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX + 1, iY - 1, iZ) == 1) { discreteNormal[0] = 4; discreteNormal[1] = -1; discreteNormal[2] = 1; discreteNormal[3] = 0; } } // internalEdge2PN and internalEdge2NN if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ - 1) != 0 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 1 && _blockGeometry->getMaterial(iX, iY, iZ + 1) != 0 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 1 && _blockGeometry->getMaterial(iX, iY - 1, iZ) != 0) { if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX - 1, iY + 1, iZ) == 1) { discreteNormal[0] = 4; discreteNormal[1] = 1; discreteNormal[2] = -1; discreteNormal[3] = 0; } if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1 && _blockGeometry->getMaterial(iX + 1, iY + 1, iZ) == 1) { discreteNormal[0] = 4; discreteNormal[1] = -1; discreteNormal[2] = -1; discreteNormal[3] = 0; } } // special boundary conditions if (discreteNormal2 != nullVector && anyNormal == false) { discreteNormal = checkExtraBoundary(discreteNormal, discreteNormal2); } } if (discreteNormal[1] == 0 && discreteNormal[2] == 0 && discreteNormal[3] == 0) { clout<<"WARNING: no discreteNormal is found"<getMaterial(iX-discreteNormal[1], iY-discreteNormal[2], iZ-discreteNormal[3]) != 1) { #ifdef OLB_DEBUG clout<<"WARNING: discreteNormal is not pointing outside the fluid. Use option: anyNormal"< std::vector BlockGeometryStatistics3D::computeNormal(int iX, int iY, int iZ) { update(); std::vector normal (3,int(0)); if (iX != 0) { if (_blockGeometry->getMaterial(iX - 1, iY, iZ) == 1) { normal[0] = -1; } } if (iX != _nX - 1) { if (_blockGeometry->getMaterial(iX + 1, iY, iZ) == 1) { normal[0] = 1; } } if (iY != 0) { if (_blockGeometry->getMaterial(iX, iY - 1, iZ) == 1) { normal[1] = -1; } } if (iY != _nY - 1) { if (_blockGeometry->getMaterial(iX, iY + 1, iZ) == 1) { normal[1] = 1; } } if (iZ != 0) { if (_blockGeometry->getMaterial(iX, iY, iZ - 1) == 1) { normal[2] = -1; } } if (iZ != _nZ - 1) { if (_blockGeometry->getMaterial(iX, iY, iZ + 1) == 1) { normal[2] = 1; } } return normal; } template std::vector BlockGeometryStatistics3D::computeNormal(int material) { update(); std::vector normal (3,int(0)); std::vector minC = getMinLatticeR(material); std::vector maxC = getMaxLatticeR(material); for (int iX = minC[0]; iX<=maxC[0]; iX++) { for (int iY = minC[1]; iY<=maxC[1]; iY++) { for (int iZ = minC[2]; iZ<=maxC[2]; iZ++) { if (_blockGeometry->getMaterial(iX,iY,iZ) == material) { normal[0]+=computeNormal(iX,iY,iZ)[0]; normal[1]+=computeNormal(iX,iY,iZ)[1]; normal[2]+=computeNormal(iX,iY,iZ)[2]; } } } } T norm = sqrt(normal[0]*normal[0]+normal[1]*normal[1]+normal[2]*normal[2]); if (norm>0.) { normal[0]/=norm; normal[1]/=norm; normal[2]/=norm; } return normal; } template std::vector BlockGeometryStatistics3D::computeDiscreteNormal(int material, T maxNorm) { update(); std::vector normal = computeNormal(material); std::vector discreteNormal(3,int(0)); T smallestAngle = T(0); for (int iX = -1; iX<=1; iX++) { for (int iY = -1; iY<=1; iY++) { for (int iZ = -1; iZ<=1; iZ++) { T norm = sqrt(iX*iX+iY*iY+iZ*iZ); if (norm>0.&& norm=smallestAngle) { smallestAngle=angle; discreteNormal[0] = iX; discreteNormal[1] = iY; discreteNormal[2] = iZ; } } } } } return discreteNormal; } template bool BlockGeometryStatistics3D::check(int material, int iX, int iY, int iZ, unsigned offsetX, unsigned offsetY, unsigned offsetZ) { update(); bool found = true; for (int iOffsetX = -offsetX; iOffsetX <= (int) offsetX; ++iOffsetX) { for (int iOffsetY = -offsetY; iOffsetY <= (int) offsetY; ++iOffsetY) { for (int iOffsetZ = -offsetZ; iOffsetZ <= (int) offsetZ; ++iOffsetZ) { if (_blockGeometry->getMaterial(iX + iOffsetX, iY + iOffsetY, iZ + iOffsetZ) != material) { found = false; } } } } return found; } template bool BlockGeometryStatistics3D::find(int material, unsigned offsetX, unsigned offsetY, unsigned offsetZ, int& foundX, int& foundY, int& foundZ) { update(); bool found = false; for (foundX = 0; foundX < _nX; foundX++) { for (foundY = 0; foundY < _nY; foundY++) { for (foundZ = 0; foundZ < _nZ; foundZ++) { found = check(material, foundX, foundY, foundZ, offsetX, offsetY, offsetZ); if (found) { return found; } } } } return found; } template void BlockGeometryStatistics3D::print() { update(); std::map::iterator iter; for (iter = _material2n.begin(); iter != _material2n.end(); iter++) { clout << "materialNumber=" << iter->first << "; count=" << iter->second << "; minLatticeR=(" << _material2min[iter->first][0] <<","<< _material2min[iter->first][1] <<","<< _material2min[iter->first][2] <<")" << "; maxLatticeR=(" << _material2max[iter->first][0] <<","<< _material2max[iter->first][1] <<","<< _material2max[iter->first][2] <<")" << std::endl; } } template void BlockGeometryStatistics3D::takeStatistics(int iX, int iY, int iZ) { int type = _blockGeometry->getMaterial(iX, iY, iZ); if (_material2n.count(type) == 0) { _material2n[type] = 1; std::vector minCo; std::vector maxCo; minCo.push_back(iX); minCo.push_back(iY); minCo.push_back(iZ); _material2min[type] = minCo; maxCo.push_back(iX); maxCo.push_back(iY); maxCo.push_back(iZ); _material2max[type] = maxCo; } else { _material2n[type]++; if (iX < _material2min[type][0]) { _material2min[type][0] = iX; } if (iY < _material2min[type][1]) { _material2min[type][1] = iY; } if (iZ < _material2min[type][2]) { _material2min[type][2] = iZ; } if (iX > _material2max[type][0]) { _material2max[type][0] = iX; } if (iY > _material2max[type][1]) { _material2max[type][1] = iY; } if (iZ > _material2max[type][2]) { _material2max[type][2] = iZ; } } } // This function compares two discrete normals (discreteNormal, discreteNormal2) in case of a duplicate assignment of boundary types. // The goal of this function is to combine these special boundaryVoxels to an existing one (in this case boundary or externalEdge) according to // the x-, y- and z-values of their discrete normals. // In the following the algorithm is declared only for the x value, but it is also valid for the y and z values. // // for x1 = x2, the new value of x is x1 (1) // for x1*x2 = -1, the new value of x is 0 (2) // for x1*x2 = 0, the new value is 0 (3) // // It may be possible that all three values equal 0. To avoid that the values are tested again (x²+y²+z²==0) and the loosest assumption (3) is // redefined to. // // If x,y and z == 0 --> find those x,y or z which are 0 because of (3) and redefine them to the value !=0 // // Additionally the calculated entries are multiplied with (-1) to get the right existing boundary. template std::vector BlockGeometryStatistics3D::checkExtraBoundary( std::vector discreteNormal, std::vector discreteNormal2) { update(); std::vector Data(6, 0); for (int i = 1; i < 4; i++) { if (discreteNormal[i] == discreteNormal2[i]) { Data[i - 1] = discreteNormal[i]; Data[i + 2] = 1; } else if (discreteNormal[i] * discreteNormal2[i] == -1) { Data[i - 1] = 0; Data[i + 2] = 2; } else if (discreteNormal[i] * discreteNormal2[i] == 0) { Data[i - 1] = 0; Data[i + 2] = 3; } } std::vector newDiscreteNormal(4, 0); for (int i = 1; i < 4; i++) { newDiscreteNormal[i] = Data[i - 1]; } if (Data[0] * Data[0] + Data[1] * Data[1] + Data[2] * Data[2] == 0) { for (int i = 1; i < 4; i++) { if (Data[i + 2] == 3) { if (discreteNormal[i] == 0) { newDiscreteNormal[i] = (-1) * discreteNormal2[i]; } else { newDiscreteNormal[i] = (-1) * discreteNormal[i]; } } } } if (newDiscreteNormal[1] * newDiscreteNormal[1] + newDiscreteNormal[2] * newDiscreteNormal[2] + newDiscreteNormal[3] * newDiscreteNormal[3] == 1) { newDiscreteNormal[0] = 0; } else { newDiscreteNormal[0] = 3; } return newDiscreteNormal; } } // namespace olb #endif