/* This file is part of the OpenLB library
*
* Copyright (C) 2014 Robin Trunk, Mathias J. Krause
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef BOUNDARYSIMPLEREFLECTION3D_H
#define BOUNDARYSIMPLEREFLECTION3D_H
#include
#include
#include "geometry/superGeometry3D.h"
#include "particles/particleSystem3D.h"
#include "boundary3D.h"
namespace olb {
template class PARTICLETYPE>
class ParticleSystem3D;
template class PARTICLETYPE>
class SimpleReflectBoundary3D : public Boundary3D {
public:
SimpleReflectBoundary3D(T dT, SuperGeometry3D& sg, std::set materials);
~SimpleReflectBoundary3D() override {};
void applyBoundary(typename std::deque >::iterator& p, ParticleSystem3D& psSys) override;
private:
T _dT;
SuperGeometry3D& _sg;
std::set _materials;
std::set::iterator _matIter;
};
}
#endif