/* This file is part of the OpenLB library * * Copyright (C) 2014 Thomas Henn, Mathias J. Krause * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef MATERIALBOUNDARY3D_HH #define MATERIALBOUNDARY3D_HH #include #include "materialBoundary3D.h" namespace olb { template class PARTICLETYPE> MaterialBoundary3D::MaterialBoundary3D( SuperGeometry3D& sg) : Boundary3D(), _sg(sg) { _matIter = _materials.begin(); } template class PARTICLETYPE> MaterialBoundary3D::MaterialBoundary3D( SuperGeometry3D& sg, std::set materials) : Boundary3D(), _sg(sg), _materials(materials.begin(),materials.end()) { } template class PARTICLETYPE> void MaterialBoundary3D::applyBoundary( typename std::deque >::iterator& p, ParticleSystem3D& psSys) { int latticeR[3] = { 0 }; _sg.getCuboidGeometry().get(p->getCuboid()).getFloorLatticeR(latticeR, &p->getPos()[0]); // Read only access to the material numbers of nodes around particle position const BlockGeometryStructure3D& bg = _sg.getExtendedBlockGeometry( _sg.getLoadBalancer().loc(p->getCuboid())); // + overlap is because of lower boundaries, latticeR has to be shifted up int iX = latticeR[0]+_sg.getOverlap(); int iY = latticeR[1]+_sg.getOverlap(); int iZ = latticeR[2]+_sg.getOverlap(); for (_matIter = _materials.begin(); _matIter != _materials.end(); _matIter++) { if (bg.get(iX, iY, iZ) == *_matIter || bg.get(iX, iY+1, iZ) == *_matIter || bg.get(iX, iY, iZ+1) == *_matIter || bg.get(iX, iY+1, iZ+1) == *_matIter || bg.get(iX+1, iY, iZ) == *_matIter || bg.get(iX+1, iY+1, iZ) == *_matIter || bg.get(iX+1, iY, iZ+1) == *_matIter || bg.get(iX+1, iY+1, iZ+1) == *_matIter ) { p->setActive(false); return; } } } } #endif /* MATERIALBOUNDARY3D_HH */