/* This file is part of the OpenLB library * * Copyright (C) 2015 Thomas Henn * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef CONTACTDETECTION_H #define CONTACTDETECTION_H namespace olb { template class PARTICLETYPE> class ParticleSystem3D; /* * Prototype for future contact detection algorithms **/ template class PARTICLETYPE> class ContactDetection { public: ContactDetection(ParticleSystem3D& pSys) : _pSys(pSys), _name("ContactDetection") {}; ContactDetection(ParticleSystem3D& pSys, std::string name) : _pSys(pSys), _name(name) {}; virtual void sort() {}; virtual int getMatches(int pInt, std::vector >& matches) { return 0; }; virtual ~ContactDetection() {}; virtual ContactDetection* generate(ParticleSystem3D& pSys) { return this; }; inline std::string getName() { return _name; } protected: ParticleSystem3D& _pSys; std::string _name; }; } // namespace olb #endif /*CONTACTDETECTION_H*/