/* This file is part of the OpenLB library * * Copyright (C) 2016 Thomas Henn * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef STOKESDRAGFORCE_3D_HH #define STOKESDRAGFORCE_3D_HH #include #include "stokesDragForce3D.h" #ifndef M_PI #define M_PI 3.14159265358979323846 #endif namespace olb { template class PARTICLETYPE, typename DESCRIPTOR> StokesDragForce3D::StokesDragForce3D(SuperLatticeInterpPhysVelocity3D& getVel, T dT, T mu) : Force3D(), _getVel(getVel), _mu(mu) { _C1 = 6. * M_PI * _mu * dT ; _dTinv = 1. / dT; _scaleFactor = 1.; } template class PARTICLETYPE, typename DESCRIPTOR> StokesDragForce3D::StokesDragForce3D(SuperLatticeInterpPhysVelocity3D& getVel, UnitConverter const& converter) : Force3D(), _getVel(getVel) { //implicit formulation _C1 = 6. * M_PI * converter.getPhysViscosity() * converter.getPhysDensity() * converter.getConversionFactorTime(); _mu = converter.getPhysViscosity() * converter.getPhysDensity(); // explicit formulation // _C1 = 6. * M_PI * converter.getDynamicViscosity(); _dTinv = 1. / converter.getConversionFactorTime(); _scaleFactor = 1. ; } template class PARTICLETYPE, typename DESCRIPTOR> StokesDragForce3D::StokesDragForce3D(SuperLatticeInterpPhysVelocity3D& getVel, UnitConverter const& converter, T scaleFactor) : Force3D(), _getVel(getVel), _scaleFactor(scaleFactor) { //implicit formulation _C1 = 6. * M_PI * converter.getPhysViscosity() * converter.getPhysDensity() * converter.getConversionFactorTime(); _mu = converter.getPhysViscosity() * converter.getPhysDensity(); // explicit formulation // _C1 = 6. * M_PI * converter.getDynamicViscosity(); _dTinv = 1. / converter.getConversionFactorTime(); } /// 6 Pi r mu (u_f-u_p) template class PARTICLETYPE, typename DESCRIPTOR> void StokesDragForce3D::applyForce( typename std::deque >::iterator p, int pInt, ParticleSystem3D& psSys) { T fluidVel[3] = {0., 0., 0.}; //implicit formulation _getVel(fluidVel, &p->getPos()[0], p->getCuboid()); fluidVel[0] *= _scaleFactor; fluidVel[1] *= _scaleFactor; fluidVel[2] *= _scaleFactor; T c = _C1 * p->getRad() * p->getInvMass(); T C2 = 1. / (1. + c); // p->getVel() is particle velocity of the last time step // formulation of new force with particle velocity of the last time step with // implicit Euler p->getForce()[0] += p->getMass() * _dTinv * ((c * fluidVel[0] + p->getVel()[0]) * C2 - p->getVel()[0]); p->getForce()[1] += p->getMass() * _dTinv * ((c * fluidVel[1] + p->getVel()[1]) * C2 - p->getVel()[1]); p->getForce()[2] += p->getMass() * _dTinv * ((c * fluidVel[2] + p->getVel()[2]) * C2 - p->getVel()[2]); // explicit formulation // T cex = 6. * M_PI * _mu * p->getRad(); // p->getForce()[0] += cex * (fluidVel[0]-p->getVel()[0]); // p->getForce()[1] += cex * (fluidVel[1]-p->getVel()[1]); // p->getForce()[2] += cex * (fluidVel[2]-p->getVel()[2]); } template class PARTICLETYPE, typename DESCRIPTOR> void StokesDragForce3D::computeForce( int pInt, ParticleSystem3D* psSys, T force[3]) { T fluidVel[3] = {0., 0., 0.}; _getVel(fluidVel, &psSys->operator[](pInt).getPos()[0], psSys->operator[](pInt).getCuboid()); T c = _C1 * psSys->operator[](pInt).getRad() * psSys->operator[](pInt).getInvMass(); T C2 = 1. / (1. + c); T mass = psSys->operator[](pInt).getMass(); std::vector vel = psSys->operator[](pInt).getVel(); force[0] = mass * _dTinv * ((c * fluidVel[0] + vel[0]) * C2 - vel[0]); force[1] = mass * _dTinv * ((c * fluidVel[1] + vel[1]) * C2 - vel[1]); force[2] = mass * _dTinv * ((c * fluidVel[2] + vel[2]) * C2 - vel[2]); } } #endif /* STOKESDRAGFORCE_3D_HH */