/* This file is part of the OpenLB library
*
* Copyright (C) 2017 Marie-Luise Maier
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef TRANSFEREXTERNALFORCE3D_HH
#define TRANSFEREXTERNALFORCE3D_HH
#include
#include "transferExternalForce3D.h"
namespace olb {
template class PARTICLETYPE>
class ParticleSystem3D;
template class PARTICLETYPE>
TransferExternalForce3D::TransferExternalForce3D()
: Force3D()
{
}
template class PARTICLETYPE>
void TransferExternalForce3D::applyForce(
typename std::deque >::iterator p, int pInt,
ParticleSystem3D& psSys)
{
p->getForce()[0] += p->getStoreForce()[0];
p->getForce()[1] += p->getStoreForce()[1];
p->getForce()[2] += p->getStoreForce()[2];
p->resetStoreForce();
}
}
#endif /* TRANSFEREXTERNALFORCE3D_HH */