/* This file is part of the OpenLB library * * Copyright (C) 2017 Marie-Luise Maier * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef TRANSFEREXTERNALFORCE3D_HH #define TRANSFEREXTERNALFORCE3D_HH #include #include "transferExternalForce3D.h" namespace olb { template class PARTICLETYPE> class ParticleSystem3D; template class PARTICLETYPE> TransferExternalForce3D::TransferExternalForce3D() : Force3D() { } template class PARTICLETYPE> void TransferExternalForce3D::applyForce( typename std::deque >::iterator p, int pInt, ParticleSystem3D& psSys) { p->getForce()[0] += p->getStoreForce()[0]; p->getForce()[1] += p->getStoreForce()[1]; p->getForce()[2] += p->getStoreForce()[2]; p->resetStoreForce(); } } #endif /* TRANSFEREXTERNALFORCE3D_HH */