/* DESCRIPTOR Boltzmann sample, written in C++, using the OpenLB * library * * Copyright (C) 2006-2016 Thomas Henn, Fabian Klemens, Robn Trunk, Davide Dapelo * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef PARTICLEDYNAMICS_3D_H #define PARTICLEDYNAMICS_3D_H #include "core/superLattice3D.h" #include "functors/analytical/indicator/smoothIndicatorBaseF3D.h" namespace olb { template class ParticleDynamics3D { private: SuperLattice3D& _sLattice; UnitConverter const& _converter; SuperGeometry3D& _superGeometry; std::shared_ptr > _indicatorF; std::vector* > _vectorOfIndicator; T _lengthX; T _lengthY; T _lengthZ; Vector _accExt; bool _escapeFromDomain=false; bool _oldWallCollision=true; public: ParticleDynamics3D(SuperLattice3D& sLattice, UnitConverter const& converter, SuperGeometry3D& superGeometry, T lengthX, T lengthY, T lengthZ, Vector accExt = Vector (0.,0.,0.)) : _sLattice(sLattice), _converter(converter), _superGeometry(superGeometry), _lengthX(lengthX), _lengthY(lengthY), _lengthZ(lengthZ), _accExt(accExt) {} ParticleDynamics3D(SuperLattice3D& sLattice, UnitConverter const& converter, SuperGeometry3D& superGeometry, std::shared_ptr > indicatorF, bool escapeFromDomain, bool oldWallCollision=false, Vector accExt = Vector (0.,0.,0.)) : _sLattice(sLattice), _converter(converter), _superGeometry(superGeometry), _indicatorF(indicatorF), _accExt(accExt), _escapeFromDomain(escapeFromDomain), _oldWallCollision(oldWallCollision) {} void addCuboid(Vector< T, 3> center, T xLength, T yLength, T zLength, T mass, T epsilon, Vector< T, 3 > theta, Vector vel = Vector (0.,0.,0.)); void addSphere(Vector< T, 3> center, T radius, T epsilon, T density, Vector vel = Vector (0.,0.,0.)); void addParticle(SmoothIndicatorF3D& indicator); void computeBoundaryForce(std::vector* >& indicator); void addWallColl(SmoothIndicatorF3D& indicator, T delta); void verletIntegration(SmoothIndicatorF3D& indicator); void updateParticleDynamics(std::string name, SmoothIndicatorF3D& indicator); void checkAndRemoveEscaped(); void addParticleField(SmoothIndicatorF3D& indicator); void simulateTimestep(std::string name); void print(); void load(std::string filename, T epsilon); void save(std::string filename); void eulerIntegration(SmoothIndicatorF3D& indicator); }; } #endif