/* This file is part of the OpenLB library * * Copyright (C) 2018 Adrian Kummerlaender * E-mail contact: info@openlb.net * The most recent release of OpenLB can be downloaded at * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef HYPERPLANE_2D_H #define HYPERPLANE_2D_H #include "core/vector.h" #include "geometry/cuboid2D.h" namespace olb { /// Definition of a analytical line embedded in 2D space /** * Hyperplane2D defines a line using its origin and a direction vector. **/ template struct Hyperplane2D { Vector origin; Vector u; Vector normal; Hyperplane2D() = default; /// Center the line at the given origin vector /// \return Hyperplane2D reference for further construction Hyperplane2D& originAt(const Vector& origin); /// Center the line relative to the given cuboid /// \return Hyperplane2D reference for further construction Hyperplane2D& centeredIn(const Cuboid2D& cuboid); /// Set the direction of the line parallel to a vector /// \return Hyperplane2D reference for further construction Hyperplane2D& parallelTo(const Vector& direction); /// Calculate the direction vector of the line to be orthogonal to the given normal /// \return Hyperplane2D reference for further construction Hyperplane2D& normalTo(const Vector& normal); /// \return true iff normal is orthogonal to X axis bool isParallelToX() const; /// \return true iff normal is orthogonal to Y axis bool isParallelToY() const; }; } #endif