<feed xmlns='http://www.w3.org/2005/Atom'>
<title>symlbm_playground, branch visualization</title>
<subtitle>Tinkering with LBM, OpenCL and SymPy-based code generation</subtitle>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/'/>
<entry>
<title>Use new projection utilities in LDC 3D</title>
<updated>2019-09-23T17:39:03+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-23T17:39:03+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=191c425e06c040afc0e24fec9c854090fa032461'/>
<id>191c425e06c040afc0e24fec9c854090fa032461</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Use new projection utilities in particle-based channel 3d visualization</title>
<updated>2019-09-23T17:29:17+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-23T17:29:17+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=087d7fd7908f6b68f73aa0a08b00c7f18afeb5b3'/>
<id>087d7fd7908f6b68f73aa0a08b00c7f18afeb5b3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement basic diffusive lighting in volumetric raytracer</title>
<updated>2019-09-23T13:42:21+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-23T13:42:21+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=beda0edf885608ffbb6498f97bf7e4fc08df1e27'/>
<id>beda0edf885608ffbb6498f97bf7e4fc08df1e27</id>
<content type='text'>
Approximated surface normals are encoded into the moments texture.
These normals are restored when the ray marcher encounters an
impermeable cell. Note that normals are shifted to be &gt;= 0 as negative
values are not representable using OpenGL textures.

If this prototype works out it might be preferable to calculate better
surface normals during preprocessing to be stored separately.

Compare to 6123c8a.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Approximated surface normals are encoded into the moments texture.
These normals are restored when the ray marcher encounters an
impermeable cell. Note that normals are shifted to be &gt;= 0 as negative
values are not representable using OpenGL textures.

If this prototype works out it might be preferable to calculate better
surface normals during preprocessing to be stored separately.

Compare to 6123c8a.
</pre>
</div>
</content>
</entry>
<entry>
<title>Move Projection, Rotation into separate module</title>
<updated>2019-09-22T19:10:02+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-22T19:07:03+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=d883ebc4a57fd26c1dd860d2627c69d6a70107cd'/>
<id>d883ebc4a57fd26c1dd860d2627c69d6a70107cd</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Extract projection, add zoom support</title>
<updated>2019-09-22T19:04:00+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-22T19:04:00+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=10393d2c27ea60e3fa8e7b76ecf9abe06832b726'/>
<id>10393d2c27ea60e3fa8e7b76ecf9abe06832b726</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Enable mouse-based view rotation</title>
<updated>2019-09-22T13:56:40+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-22T13:56:40+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=ab930a71ca076480f78a6a5f42ac2ff5cef24d08'/>
<id>ab930a71ca076480f78a6a5f42ac2ff5cef24d08</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rotate around initial Z-axis</title>
<updated>2019-09-22T13:31:49+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-22T13:31:49+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=86a98e34f93e20cf811a0a7965d211b5fe891018'/>
<id>86a98e34f93e20cf811a0a7965d211b5fe891018</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix naming</title>
<updated>2019-09-21T19:44:17+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-21T19:44:17+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=40bdc4a4b2d590ddf103b6e7584d7dcc7610c679'/>
<id>40bdc4a4b2d590ddf103b6e7584d7dcc7610c679</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix ray calculation</title>
<updated>2019-09-21T19:32:40+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-21T19:32:40+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=7aaded636cb6f062c72926b94c697bd9b8c3c081'/>
<id>7aaded636cb6f062c72926b94c697bd9b8c3c081</id>
<content type='text'>
i.e. use the inverse rotational matrix to project the camera position into lattice space
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
i.e. use the inverse rotational matrix to project the camera position into lattice space
</pre>
</div>
</content>
</entry>
<entry>
<title>Play around with volumetric rendering using ray marching</title>
<updated>2019-09-21T16:20:29+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-21T16:20:29+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=e95c6d5d1c6253a2b05176a205ad1448c2930aac'/>
<id>e95c6d5d1c6253a2b05176a205ad1448c2930aac</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Extract GL moments, particle buffers and add texture buffer</title>
<updated>2019-09-21T16:19:22+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-21T16:19:22+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=b770e7452c11cf0acdccf824c9c9304e9de3f08b'/>
<id>b770e7452c11cf0acdccf824c9c9304e9de3f08b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Extract indicators, drawing of geometric primitives</title>
<updated>2019-09-17T19:25:27+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-17T19:25:27+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=6bed7f80ea8e67c388f1c52a60237e7ceb8c274e'/>
<id>6bed7f80ea8e67c388f1c52a60237e7ceb8c274e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement basic diffusive lighting for 3d obstacle</title>
<updated>2019-09-15T13:34:53+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-15T13:34:53+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=6123c8a37ca74b319a005d9dcbed5a2c05fc2ecc'/>
<id>6123c8a37ca74b319a005d9dcbed5a2c05fc2ecc</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Draw 3D particles as surfaces to enable depth</title>
<updated>2019-09-15T11:59:03+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-15T11:59:03+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=f041afa936def6627e3e50f840b6a5512c31830a'/>
<id>f041afa936def6627e3e50f840b6a5512c31830a</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add another 3d example</title>
<updated>2019-09-14T22:00:11+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T22:00:11+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=eb3f521ebc6c085d8b6cb4f43926384dc8fe9bf9'/>
<id>eb3f521ebc6c085d8b6cb4f43926384dc8fe9bf9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Move wireframe generation into geometry</title>
<updated>2019-09-14T18:52:55+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T18:52:55+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=2c0ff620e9ade00d4fa7d0bc3e4c3070d61a8815'/>
<id>2c0ff620e9ade00d4fa7d0bc3e4c3070d61a8815</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Randomly sample initial particle ages</title>
<updated>2019-09-14T17:43:00+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T17:43:00+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=ac67606ba12ae9935ac86adca9aaca4d3f460280'/>
<id>ac67606ba12ae9935ac86adca9aaca4d3f460280</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Invert X axis rotation direction</title>
<updated>2019-09-14T17:41:22+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T17:41:22+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=0845685ab4f45451ae76dbda1d7444ab420a7d72'/>
<id>0845685ab4f45451ae76dbda1d7444ab420a7d72</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix rotation</title>
<updated>2019-09-14T14:40:53+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T14:40:53+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=36bf34e62fbaa7591ed32902cc9e3c08a4f7edc0'/>
<id>36bf34e62fbaa7591ed32902cc9e3c08a4f7edc0</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add basic 3d viewpoint rotations</title>
<updated>2019-09-14T14:02:22+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T14:02:22+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=7dd8c26d36b412c1a21125fc763960c78ec16580'/>
<id>7dd8c26d36b412c1a21125fc763960c78ec16580</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Draw 3d geometry outline</title>
<updated>2019-09-14T09:57:44+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-14T09:57:44+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=67c063fda67a4b6379b40a5c41ddba9eec3329ad'/>
<id>67c063fda67a4b6379b40a5c41ddba9eec3329ad</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add 3d lid driven cavity OpenGL visualization</title>
<updated>2019-09-13T21:01:06+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-13T21:01:06+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=bf728d8a33b57b2b775b9a1c3bc8f2d84388acd6'/>
<id>bf728d8a33b57b2b775b9a1c3bc8f2d84388acd6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update ldc2d projection</title>
<updated>2019-09-13T18:29:35+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-13T18:29:35+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=337895330731bbb2e6c5eb1897c13a554fc9e6bb'/>
<id>337895330731bbb2e6c5eb1897c13a554fc9e6bb</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update channel2d projection</title>
<updated>2019-09-13T18:23:53+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-13T18:23:53+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=2a0e924f2242ac6759c9cb873063744958d1d02c'/>
<id>2a0e924f2242ac6759c9cb873063744958d1d02c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update projection to force aspect ratio</title>
<updated>2019-09-13T16:25:31+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-13T16:25:31+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=396bc7297fec08d72289156e85aa1fa86b1329c2'/>
<id>396bc7297fec08d72289156e85aa1fa86b1329c2</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup</title>
<updated>2019-09-11T17:12:29+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-11T17:12:29+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=89f21e0a1fceacea5ed2c2b02dfcaca76249aec2'/>
<id>89f21e0a1fceacea5ed2c2b02dfcaca76249aec2</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a fun little fake bonfire _simulation_</title>
<updated>2019-09-06T20:29:05+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-06T20:29:05+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=bf967631c146997d7673798318d94b0a186ec89d'/>
<id>bf967631c146997d7673798318d94b0a186ec89d</id>
<content type='text'>
…using appropriately colored aging particles
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
…using appropriately colored aging particles
</pre>
</div>
</content>
</entry>
<entry>
<title>Change particle color</title>
<updated>2019-09-05T19:12:48+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-05T19:12:48+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=3b2d08e57a272f14c1385ebc458f0c2b431414b9'/>
<id>3b2d08e57a272f14c1385ebc458f0c2b431414b9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Try out deferred particle streaming</title>
<updated>2019-09-05T19:10:13+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-05T19:10:13+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=703810267472cd4e4e936e37d36250dd6c7ad8ca'/>
<id>703810267472cd4e4e936e37d36250dd6c7ad8ca</id>
<content type='text'>
i.e. apply direct Euler multiple times for each moment collection
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
i.e. apply direct Euler multiple times for each moment collection
</pre>
</div>
</content>
</entry>
<entry>
<title>Reset stuck particles to starting position</title>
<updated>2019-09-04T20:52:38+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-04T20:52:38+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=4974c2ccc7f640d6a657c22cc1a3dfa9d114b8f0'/>
<id>4974c2ccc7f640d6a657c22cc1a3dfa9d114b8f0</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Prototype "ink" particles visualization</title>
<updated>2019-09-01T21:06:10+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-09-01T21:06:10+00:00</published>
<link rel='alternate' type='text/html' href='https://code.kummerlaender.eu/symlbm_playground/commit/?id=a89d3eba9aec11a4f55817fcdb189fcd6f26b574'/>
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</content>
</entry>
<entry>
<title>Adapt examples to new material interface</title>
<updated>2019-08-30T15:00:26+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-08-30T15:00:26+00:00</published>
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</entry>
<entry>
<title>Start to use vectorizable indexing for material initialization</title>
<updated>2019-08-30T13:59:44+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-08-30T13:59:44+00:00</published>
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`utility.ndindex` adds support for specifying the traversal order to `numpy.ndindex`.
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`utility.ndindex` adds support for specifying the traversal order to `numpy.ndindex`.
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</content>
</entry>
<entry>
<title>Dampen channel inflow</title>
<updated>2019-07-25T18:59:06+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-25T18:59:06+00:00</published>
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</content>
</entry>
<entry>
<title>Update README.md</title>
<updated>2019-07-18T20:08:49+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-18T20:07:19+00:00</published>
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</content>
</entry>
<entry>
<title>Add another GL interop example</title>
<updated>2019-07-18T20:02:14+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-18T20:02:14+00:00</published>
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<content type='text'>
…just for fun
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…just for fun
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</div>
</content>
</entry>
<entry>
<title>Update slides for talk</title>
<updated>2019-07-10T20:20:46+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-10T20:20:46+00:00</published>
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</content>
</entry>
<entry>
<title>Add basic talk slides</title>
<updated>2019-07-09T22:16:10+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-09T22:16:10+00:00</published>
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</entry>
<entry>
<title>Add README.md</title>
<updated>2019-07-09T22:04:44+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-09T22:02:24+00:00</published>
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</entry>
<entry>
<title>Update benchmark plots</title>
<updated>2019-07-08T20:08:41+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-08T20:08:41+00:00</published>
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</entry>
<entry>
<title>Update benchmark plots</title>
<updated>2019-07-06T12:29:26+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-06T12:29:26+00:00</published>
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</entry>
<entry>
<title>Update benchmark scripts</title>
<updated>2019-07-06T12:29:14+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-06T12:29:14+00:00</published>
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</entry>
<entry>
<title>Add further non-CSE benchmark results @ P100</title>
<updated>2019-07-06T11:19:55+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-06T11:19:55+00:00</published>
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</entry>
<entry>
<title>Add further non-CSE benchmark results @ K2200</title>
<updated>2019-07-04T19:59:03+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-04T19:59:03+00:00</published>
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</entry>
<entry>
<title>Update benchmark plots</title>
<updated>2019-07-04T12:43:15+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-04T12:43:15+00:00</published>
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</entry>
<entry>
<title>Update benchmark results of LDC @ Tesla P100</title>
<updated>2019-07-03T22:02:32+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-03T22:02:32+00:00</published>
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</entry>
<entry>
<title>Determine discrete velocities of D2Q9 and D3Q27</title>
<updated>2019-07-02T19:14:14+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-02T19:14:14+00:00</published>
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</entry>
<entry>
<title>Determine lattice speed of sound</title>
<updated>2019-07-02T18:35:44+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-02T18:35:44+00:00</published>
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</entry>
<entry>
<title>Determine weights using Gauss-Hermite quadrature</title>
<updated>2019-07-02T12:59:46+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-02T12:58:36+00:00</published>
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</content>
</entry>
<entry>
<title>Expand LDC benchmark scripts</title>
<updated>2019-07-01T20:28:27+00:00</updated>
<author>
<name>Adrian Kummerlaender</name>
</author>
<published>2019-07-01T20:28:27+00:00</published>
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