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path: root/ldc_3d_gl_interop.py
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Diffstat (limited to 'ldc_3d_gl_interop.py')
-rw-r--r--ldc_3d_gl_interop.py29
1 files changed, 8 insertions, 21 deletions
diff --git a/ldc_3d_gl_interop.py b/ldc_3d_gl_interop.py
index 3aeaf50..4065881 100644
--- a/ldc_3d_gl_interop.py
+++ b/ldc_3d_gl_interop.py
@@ -15,7 +15,7 @@ from OpenGL.GL import shaders
from pyrr import matrix44, quaternion
lattice_x = 64
-lattice_y = 64
+lattice_y = 96
lattice_z = 64
updates_per_frame = 20
@@ -183,6 +183,8 @@ particles = Particles(
rotation = Rotation([-lattice_x/2, -lattice_y/2, -lattice_z/2])
+cube_vertices, cube_edges = lattice.geometry.wireframe()
+
def on_display():
for i in range(0,updates_per_frame):
lattice.evolve()
@@ -203,6 +205,7 @@ def on_display():
glUniformMatrix4fv(projection_id, 1, False, numpy.ascontiguousarray(projection))
glUniformMatrix4fv(rotation_id, 1, False, numpy.ascontiguousarray(rotation.get()))
glVertexPointer(4, GL_FLOAT, 0, particles.gl_particles)
+ glEnable(GL_POINT_SMOOTH)
glPointSize(point_size)
glDrawArrays(GL_POINTS, 0, particles.count)
@@ -210,27 +213,11 @@ def on_display():
glUniformMatrix4fv(projection_id, 1, False, numpy.ascontiguousarray(projection))
glUniformMatrix4fv(rotation_id, 1, False, numpy.ascontiguousarray(rotation.get()))
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)
- glBegin(GL_POLYGON)
- glVertex3f(0,0,0)
- glVertex3f(lattice_x,0,0)
- glVertex3f(lattice_x,lattice_y,0)
- glVertex3f(0,lattice_y,0)
- glEnd()
- glBegin(GL_POLYGON)
- glVertex3f(0,0,lattice_z)
- glVertex3f(lattice_x,0,lattice_z)
- glVertex3f(lattice_x,lattice_y,lattice_z)
- glVertex3f(0,lattice_y,lattice_z)
- glEnd()
+ glLineWidth(2*point_size)
glBegin(GL_LINES)
- glVertex3f(0,0,0)
- glVertex3f(0,0,lattice_z)
- glVertex3f(lattice_x,0,0)
- glVertex3f(lattice_x,0,lattice_z)
- glVertex3f(lattice_x,lattice_y,0)
- glVertex3f(lattice_x,lattice_y,lattice_z)
- glVertex3f(0,lattice_y,0)
- glVertex3f(0,lattice_y,lattice_z)
+ for i, j in cube_edges:
+ glVertex3fv(cube_vertices[i])
+ glVertex3fv(cube_vertices[j])
glEnd()
glutSwapBuffers()